SurrounDead

SurrounDead

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5. Nov. 2022 um 10:34
2
Patch 1.2.0 - Hardship - Locations, difficulty and items
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Beiträge 4660 von 74
Wow! Awesome update and content, thank you!
as its been mentioned, most of what i had in bags, is gone. Since the resizing of the bags, i lost most mine and the stuff inside. I cannot use the Military Container nor Pockets and bottom row on survival backpack is not usable. Lost all my bags stored in bags. cannot use hunting hatchet, ice ax or pick ax, will not go into melee slot. lost everything in the bar that held tools and binoculars, flashlight, gps, ect ect.
Ursprünglich geschrieben von Elderson McSweeney:
as its been mentioned, most of what i had in bags, is gone. Since the resizing of the bags, i lost most mine and the stuff inside. I cannot use the Military Container nor Pockets and bottom row on survival backpack is not usable. Lost all my bags stored in bags. cannot use hunting hatchet, ice ax or pick ax, will not go into melee slot. lost everything in the bar that held tools and binoculars, flashlight, gps, ect ect.
And, it has also been mentioned, you have to start over. Old saves dont work.
Zuletzt bearbeitet von Skeleton Society; 6. Nov. 2022 um 7:36
Love to see this type of content being released. Great game by a great dev. Is it possible we could get achievements in the future? I'm a nerd and love having something to accomplish
there are errors in the inventory, things cannot be accommodated. :(
Because game is in early access still, when ever we get such full updates, it is suggested to start a new game.

We all lose stuff and hours but it is in good cause.

Developer, you are doing great thank you :happy_yeti::btlthumbup:
Arden 6. Nov. 2022 um 9:05 
Good update, no idea where the private bunker is?
I know this is probably really low on the priority list right now, but I'd really love some official steam deck support. Currently it's a bit too janky to really enjoy playing on it, which is a real shame because between this and deadpoly, I would sink a ton of time into them on the deck.
Thanks for all the updates so far, really enjoying the direction this game is going (and it's been extra fun watching the differences between this and the aforementioned deadpoly) and I've had a lot of fun playing this.
(Copied from previous update's discussion's section): I have to say that this inexpensive early-access game has really impressed me. The gameplay is so simple yet simultaneously complex. Like any good survival sandbox game, you have to learn your boundaries, limits, and abilities first, then you can rip into it. I am looking forward to see where this goes and am excited to watch it develop.
I hope to see updates regarding the following in the future:
1. More clothing selections that would appease farmers, hipsters, trust fund babies, and preppers alike. (Maybe a DLC expansion?)
2. CBRN masks should have separate CBRN filters that deplete in CBRN areas and take up a 1×1 space in inventory.
3.A. It would be great to see a system where the ballistics of the round is consistent and drops with range, but only the accuracy, rate of fire, and maneuverability while equipped changes with the firearm itself.
3.B. I'd be thrilled to see more firearms and ammunition types. There should be .357 S&W Magnum and .44 Remington Magnum revolvers instead of .45ACP. Also, .22LR is the most prominent ammunition in America due to being inexpensive and versatile, so there should be a single shot & autoloading rifle and semiautomatic & revolver handguns chambered in it as well.
3.C. The .308 rifle shouldn't be called a "Varmint" rifle, since varmints are never hunted with .308s, but .22LR. .308 is a "game" rifle, common for deer, boar, and bear. The "Hunting" rifle already takes that place.
4.A. More variety of wildlife like boar & bear (that will attack) and squirrel would be great!
4.B. Deer should yield A LOT more meat than a rabbit at any given point...
5. You should be able to continue from your last save if you die from the death menu so you don't have to quit to the main menu.
6.A. 4x4 vehicles shouldn't get hung up on stumps & hollow logs when all 4 wheels are touching the ground...
6.B. The pickup truck should have enough power to be able to back up a hill under its own power! It isn't some foreign ♥♥♥♥♥♥♥!
6.C. Vehicle armor should be a buyable, lootable, and craftable item that needs replaced as the vehicle accrues damage. Add a welder tool to install!
7. Nightvision, flashlights, and wall & ceiling lights should require a power source. Having rechargeable batteries and adding craftable solar panels & battery banks to power bases and recharge batteries would be an awesome!
8. Would be really awesome to able to buy & loot seeds and a hoe to plant food plots that wildlife can incrementally destroy if they get near it over time!

I'm a firearms fanatic, so I tend to be particular when it comes to firearms in games. I can't say enough how impressed I am for a $16 game that I paid $13.59 for, so keep up the good work!
pvp when?
Ullr 6. Nov. 2022 um 12:05 
Once the map is complete (I know this will take a while to do) Co-op and multiplayer servers would be cool. Maybe multiplayer capped at 40 players for each server and co-op being 3-4 players. I know you have a lot more urgent things to include but just a suggestion for farther down the road. I'm really enjoying Surroundead!
You complete me. Thank you.
Love the new content but do I need to start a new game to get everything to work??? Almost all my gear's deleted and now I can't equip a mele weapon or a sidearm. Also for some reason running locks me into free look so I can't evade while running just run in a straight line. Seems like a lot of work to have more area to explore but less functionality to the game unless it's just an old save file issue.
NM, I see old saves are no good... lame.
Very impressed :o keep going. How about to add AA12 automatic rifle to the game?
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