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We all lose stuff and hours but it is in good cause.
Developer, you are doing great thank you
Thanks for all the updates so far, really enjoying the direction this game is going (and it's been extra fun watching the differences between this and the aforementioned deadpoly) and I've had a lot of fun playing this.
I hope to see updates regarding the following in the future:
1. More clothing selections that would appease farmers, hipsters, trust fund babies, and preppers alike. (Maybe a DLC expansion?)
2. CBRN masks should have separate CBRN filters that deplete in CBRN areas and take up a 1×1 space in inventory.
3.A. It would be great to see a system where the ballistics of the round is consistent and drops with range, but only the accuracy, rate of fire, and maneuverability while equipped changes with the firearm itself.
3.B. I'd be thrilled to see more firearms and ammunition types. There should be .357 S&W Magnum and .44 Remington Magnum revolvers instead of .45ACP. Also, .22LR is the most prominent ammunition in America due to being inexpensive and versatile, so there should be a single shot & autoloading rifle and semiautomatic & revolver handguns chambered in it as well.
3.C. The .308 rifle shouldn't be called a "Varmint" rifle, since varmints are never hunted with .308s, but .22LR. .308 is a "game" rifle, common for deer, boar, and bear. The "Hunting" rifle already takes that place.
4.A. More variety of wildlife like boar & bear (that will attack) and squirrel would be great!
4.B. Deer should yield A LOT more meat than a rabbit at any given point...
5. You should be able to continue from your last save if you die from the death menu so you don't have to quit to the main menu.
6.A. 4x4 vehicles shouldn't get hung up on stumps & hollow logs when all 4 wheels are touching the ground...
6.B. The pickup truck should have enough power to be able to back up a hill under its own power! It isn't some foreign ♥♥♥♥♥♥♥!
6.C. Vehicle armor should be a buyable, lootable, and craftable item that needs replaced as the vehicle accrues damage. Add a welder tool to install!
7. Nightvision, flashlights, and wall & ceiling lights should require a power source. Having rechargeable batteries and adding craftable solar panels & battery banks to power bases and recharge batteries would be an awesome!
8. Would be really awesome to able to buy & loot seeds and a hoe to plant food plots that wildlife can incrementally destroy if they get near it over time!
I'm a firearms fanatic, so I tend to be particular when it comes to firearms in games. I can't say enough how impressed I am for a $16 game that I paid $13.59 for, so keep up the good work!