SurrounDead

SurrounDead

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Indy409 Feb 6, 2023 @ 6:55pm
Could you fix where you can't carry 4 bags in in a backpack please
I feel this is kinda cheating cause in real life you wouldn't be able to carry so much weight.
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Showing 1-15 of 33 comments
Panda Bones Feb 6, 2023 @ 7:10pm 
Weight system is being worked on and balanced out.
Skeleton Society Feb 6, 2023 @ 8:19pm 
Once again someone trying to ruin it for others...

Heres a concept...if you dont like it, dont do it.
Indy409 Feb 6, 2023 @ 8:25pm 
lol ok you like to carry 20 bags and feel good about ok
Skeleton Society Feb 6, 2023 @ 8:28pm 
Its a game not reality.

I like to play the way I want. Same as you. Difference is I dont try to make everyone play the way I do.
mursa Feb 6, 2023 @ 8:53pm 
Its a game play as you want don't inflict you views on others.
Eightball Feb 6, 2023 @ 10:28pm 
There is a sort of Tetris mini game in finding/arranging/replacing bags and backpacks inside other bags and backpacks.

But as others have mentioned there is a weight system being designed.

I am guessing our inventories will look like a trader's does with a large scrolling grid of squares and different backpacks will just alter the total weight you can carry and not the number of squares of inventory you get. So even if you have more squares available the limiting factor with be total weight you can carry atm.
Last edited by Eightball; Feb 6, 2023 @ 10:29pm
Panda Bones Feb 6, 2023 @ 10:33pm 
Originally posted by Eightball:
There is a sort of Tetris mini game in finding/arranging/replacing bags and backpacks inside other bags and backpacks.

But as others have mentioned there is a weight system being designed.

I am guessing our inventories will look like a trader's does with a large scrolling grid of squares and different backpacks will just alter the total weight you can carry and not the number of squares of inventory you get. So even if you have more squares available the limiting factor with be total weight you can carry atm.
We are still working the details for it out but Zurvivor hasn't specifically said anything about changes to number of inventory slots per bag yet.
I can see him possibly making it an option players can choose but the main reason behind adding it is to lower the performance hits players get when they have too many bags/items. Personally I'm fine with either way but would prefer to have the bags have a limit on amount of layers.
Last edited by Panda Bones; Feb 6, 2023 @ 10:36pm
Indy409 Feb 7, 2023 @ 11:34am 
There could be option in game to have realistic or for people that like playing like that.Then there could be gaming weight mode..kinda how did with how many zombie you want in game.
Zurvivor  [developer] Feb 7, 2023 @ 1:12pm 
Originally posted by Indy409:
There could be option in game to have realistic or for people that like playing like that.Then there could be gaming weight mode..kinda how did with how many zombie you want in game.
While I would want to do this, it wouldnt be possible as the weight system would be tied quite heavily into the mechanics and so switching it on or off could cause massive issues.
Evan Rath Feb 7, 2023 @ 3:17pm 
i tried the bagception thing but it got so annoying and ridiculous that i just play with one bag, but the ammobox/card box/etc are useful and not really bagception

I do agree that it is a choice each individual has the right to make - you bought the game so play how you want
Skeleton Society Feb 7, 2023 @ 10:10pm 
2
Originally posted by Evan Rath:
i tried the bagception thing but it got so annoying and ridiculous that i just play with one bag, but the ammobox/card box/etc are useful and not really bagception

I do agree that it is a choice each individual has the right to make - you bought the game so play how you want
Sounds like thats not going to happen. Looks like all the "realists" won.
Sh!t kills me. Playing a game about the zombie apocalypse and complain about bags in bags not being real enough.

Oh well, when the weight system is emplemented I will move on. I got more than my moneys worth. It was a good run...
Last edited by Skeleton Society; Feb 7, 2023 @ 10:17pm
Eightball Feb 8, 2023 @ 11:50am 
I probably gave a poor explanation, but what I meant by unlimited spaces was that a bag/backpack would all present the same 'grid' when opened (like a trader does now) and with each bag/backpack having a set weight limit the grid becomes capped as to how much of it can be used.

So a player is not limited by number of inventory squares available, but instead will be limited by total weight and so bags/backpacks with higher weight limits in essence allow a player to access more of the grid through the mere fact they can carry more.

This system would also prevent the need to nest backpacks and bags as we do that now for more 'squares', but with a scrolling grid you will always have enough squares, it will be the weight you are worried about. And if a player does nest (like dry bags inside a backpack for organizing food/water) those nested bags would not add their weight capacity to the weight capacity of the backpack it was being carried in for a greater overall total weight capacity. Instead the weight of any nested bag and its contents would merely be considered as part of the total carried weight.

This approach could be used for any container and would also help players in that, with a scrolling trader like grid, you could just put stuff in without having to precisely arrange everything because you need a certain inventory square configuration. Plop it in until the weight limit is met.

Great for those 'gotta loot before that zed horde decides to eat my brainzs for lunch' situations.

So just a suggestion.
PsychaChi Feb 8, 2023 @ 3:08pm 
Originally posted by Skeleton💀Soc13ty:
Once again someone trying to ruin it for others...

Heres a concept...if you dont like it, dont do it.

It can be optional in a setting but for it to be openly used all the time is just bad... I have tried to have self control over it but time and time again I always accidentally use another bag within a bag for more space to cheese loot runs..

Weight system is a bad idea still though.. Just increase bag space vastly and toggle limit in settings if bag within bags are allowed.

DONT ADD WEIGHT SYSTEM PLZ
ELDERBLIVION Feb 8, 2023 @ 4:21pm 
IMO, we're overthinking the crap out of this.
Muut Feb 12, 2023 @ 12:12pm 
A weight system sounds pretty reasonable, esp given that we have vehicles to load up (I kind of like the idea of getting back to base and unloading the lootmobile), but voting not to remove the ability to nest bags - it's a good way of organising things, and guessing that removing it could be save-breaking?

(You can after all put 4 bags inside another bag irl as long as the outer bag's big enough.)
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Date Posted: Feb 6, 2023 @ 6:55pm
Posts: 33