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Anyway the rad number falls too fast, I went to FOB Alpha and with full gas mask, you are down to almost half your rad meter before you even make it to the first searchable item because the rad zone starts way too soon and is so big with a small little area in the middle with loot. Really not worth it.
tysm. I mostly play survival/base building games and I'm really enjoying the game so far!
The drop rates in this game seem to vary wildly. I've found so many rad pills I semi-wish I could trade them in for regular painkillers (I mean you can, but the cost isn't worth it), whereas I find roughly one pair of bolt cutters every sixteen hours of playtime.
I think the rad meter drains far too quickly for wearing a 95% mask (or it's bugged), and the pills need to be doubled in effectiveness (100% and 10% respectively). I can't begin to explore inside unless I go balls-out loud with ammo to clear the courtyard quickly, and then I'm just trying to replenish what I spent getting inside, and I have ~10 minutes to do it in.
Fun otherwise, but yeah.. too much of a pressure point on resources that are extremely rare to find.
I finally managed to find a 99% Military Respirator, and headed over to one of the FOBs with around 10 radiation pill bottles to give it a test. Seemed to work a *lot* better, though that's probably because 95% -> 99% is basically an 80% reduction in rad absorption by the player. I think to clear the entire FOB/Bunker area I only used 5-6 rad pills, and took my time to make sure I looted/killed everything.
Also, rad pills appear (the more I play) to be more common than I'd seen & read about out here. Once someone becomes familiar with each rad zone, repeating it should only take 2-3 pill bottles, and those are much easier to replace given what I see with drop rates.
From that perspective, and knowing FOBs are "end-game" for the moment, the only show stopper is the overwhelming radiation rate that essentially requires a 99% mask to attempt the FOB in the first place. A 95% mask just doesn't cut it, despite seeming to be a high level of protection.
All things considered, it might be nice to see radiation aggressiveness reduced somewhere around 30-40% from what it currently is, to give someone with a 95% mask a chance at completing a FOB with a full stack of rad pills. That of course would all change should full gear sets (and an associated paper doll) make it into the game, which makes the point a moot one.
I will refuse to look at them.