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You can also just use another platform out of said station .. so, Station 1 platform 1 to Station 2 platform 1 .. then the connection out comes from another platform to station 3.
Yes, that works. But it doesn't always work well in tight terrain. To add a connection/not block existing rails you might have to re-do most of the station which has a good risk of messing up trains routes. Not ideal for me.
i overcome this by putting a lay-by. this allows you to have multiple trains on the same one rail over the majority of the route (depending on number trains you have on the route).
each lay by will have directions and signals the release the main line for the other train to move past. Once past the train moves on.
I normally have up to 4 trains on the route with two lay by areas.
Though at some point it becomes more cost effective to run double lines.
Isn't there a downside to using manual signals as "auto" signals: workload to redo them when adding junctions? I will have a tendency to add a bunch as the game goes on. I guess I like to tie things together instead of making a bunch of overkill rails that pave the land or random spaghetti.
It seems to me, there is an "invisible" signal (creating a block) at the entrance to the station, and when a train goes in, the following train sees the block before as clear and proceeds. I just tried it a few mins. ago and same problem after the small update.
See if manual signals help.