Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is a tough scenario financially. I tried to buy up all the businesses early and then train everything around, but since the cities are so small to start, the businesses aren't profitable and they sink me with costs. The scenario will have you buy into a beer factory but that can be done later. According to the tutorial, the game is always balanced such that if you are the Transporter of the goods (ie. the railway) you will end up making the biggest share of money on the transportation of the good even if you don't own the farm for the raw material, or the industry for the finished good. So eventually, you will be able to buy up those businesses, it's just not essential that you do, least of all when they aren't operating in the black. Early on let the AI businesses eat their own costs.
I did get this scenario roaring though, by having track 1 for each city be freight and track 2 be express, passengers should be picked up every 4 days (10% of them give up every day after 4 days). Warehouse in Topeka for logs and grain and cloth and meat and corn. Logs and grain to topeka only. Wool to KC. Cows to Wichita. Don't buy any businesses (that comes later). Maintenance sheds should be in the cities but very soon you'll want your rural stations to have them and set the rural ones to 100% so cities can dispatch faster (later on, get rid of maintenance in Topeka and replace with a Dispatch). You don't want cities to repair very often, because it tears into express train speeds, they can complete multiple round trips before repairing so leave it set to 60~80% for cities and 100% for farms.
Kansas City and Wichita should each get an immigration center built in them so the area grows faster, starting at 30k. Ditto for Topeka. At 50k swap these out for libraries, museums at 80k and universities at 90k.
From there ignore Oklahoma until much later. Buy into Nebraska, connect Omaha to KC, Cows and Logs to Omaha, connect North Platte to Omaha etc., send carrots to Topeka WH. At about that time you'll then just have to figure out how you want to link Denver etc. into the network. The Opponent will do the work of bringing logs and grain to Cheyenne, you just need to bring Steaks and you get credit for founding this one.
Is to get more Passengers in A (Topeka) that want to go to B (Denver), a lot sooner and faster.
The solution is a trick I figured out in Chapter 1:
Go to Wichita and send an Express Train with priority on Passengers to Topeka, that Train will take Passengers from Wichita that want to go to Denver to Topeka and drop them off there. Keep running this Route again and again.
Now do the same with an Express Train from Kansas City to Topeka, with a priority on Passengers, this Train will take Passengers that want to go from Kansas City to Denver and drop them off in Topeka. Keep running this Route again and again.
Now you have a lot of extra Passengers pouring into Topeka that want to go to Denver, build a direct line (probably a double track) to Denver and only use it for an Express Train, with NO MAIL Cars allowed on the Express Train so the Train travels faster. You should finish the Task in just a few round trips because of the extra Passengers. Add additional Trains to this Route so it has a Train leaving every 4 Days, so you do not lose any Passengers that want to go to Denver. You will be surprised how fast you finish that Task. (I have just started working on Chapter 3 myself).
Also make a point of growing the size of Topeka early in the game as much as you can, since larger Cities generate more Passengers and Mail. You also want to grow Kansas City and Wichita as much as you can as well to get more Passengers generated.
By using exactly this Trick in Chapter 1, I got the deliver 320 Passengers from Boston to Portland Task done by the end of Feb 1830 (only 2 Months). I had a Train from New York City delivering passengers from New York City AND Philadelphia + Washington DC via the other Company's Route to New York City and dropped them off in Boston who wanted to go to Portland.
PLUS I had another Route delivering Passengers from Buffalo and Syracuse via Albany along with Passengers from Albany who all wanted to go to Portland but I dropped them off in Boston.
The trick is bringing additional Passengers to the (A) Start City from other nearby Cities (as many Cities as you can find and connect) who want to go to the (B) Destination City.