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PS (after circa 5 hours of playing RE2): Works fine and until now I don't miss the manual placement of signals at all.
Most of the bad reviews are because of the easy signalling. So, you can just discount most of them. I haven't even played yet and like the OP see ways around to do what you want.
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While I don't see these as earth shattering issues, they are a step backwards from RE1.
Not only are the little things thought of (being able to see flow of transport of goods from all over the area quickly, ease of using signals/switches, zooming all the way out shows a great overview of your layout and trains with a lot of info/icons and also speeds the game up, etc.), but an extra layer of complexity exists in RE2 that didn't in RE, which I enjoy. In short, you have more things to do, especially re: optimization, but the way you do it with the features make it easier. That is, you focus more on the management aspect of it instead of the "How do I technically do that? Which buttons do I use?" It's much more intuitive.
Also, the graphics are a huge update. I didn't think that would be a big deal to me at first as I don't need great graphics in a train sim. But they stand out here, very well.
To me personally, I'm having more fun that I have in years with a train sim. And I feel like I've only scratched the surface. There really is a lot going on in this game.
Thank You very much for warm words about the game, im glad You like it Aionion. I will invest into it and play a hell lot of it then, thanks to Your review.
If game is good then i hope soon good reviews will be posted too, i think people are just too critical these times.
Will try it myself when I can.
I'm loving the game though. Well worth the price imo.
No manual signals does mean less options for connecting tracks, etc. Especially with multiple connections. You can usually work around it. The whole 'gridirons' things is not very flexible either. That is an opinion, of course.
train sims tend to attract train sim fans. train sim fans usually want to place their signals and optimize signaling.
this is more like a mobile train game + light economy sim hence the bad reviews by train nerds and normies defending it.
And that's the reason why devs dummed the game down... finddling hours with complex station. I'm afraid that they're targeting different group.
Dont Lie. Build a track that crosses another track ... and realise the shallowness of the system