Railway Empire 2
wolfgang Jun 4, 2023 @ 3:33am
Maintenance blocks whole station
Even if you have a big station, a few trains in maintenace can block it and a big jam is created before the station. Sorry - this is nonensense! There is a extra "maintenance depot" on the station, so trains in maintenace should not block any other train.
Currently I do not know if keep playing RE2...details like this one kills the joy.
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Showing 1-8 of 8 comments
mrolli Jun 4, 2023 @ 3:37am 
Give it some time. They currently trying to figure out what to fix first.
But this is a good point, that trains doing maintance should disappear and the redeploy at the same track when ready.
Furio Jun 4, 2023 @ 3:54am 
Well, they only block one track. So if the station is indeed big there should still be traffic. I'm not saying it's right as it is now, but it is a game balance thing and should be carefully considered. There is one thing I would wish a maintenance depot should do and that is to refill all the consumables. It makes no sense to maintain a train and not refill the water.
coenvijge Jun 4, 2023 @ 3:55am 
Originally posted by wolfgang:
Even if you have a big station, a few trains in maintenace can block it .........

Yep. Exactly like in RE1.

It's the player that decides where to build maintenance depots and how to use them.

It's part of the game to plan your maintenance (and refilling). Just like in real life (where maintenance/refilling/cleaning et cetera on all 'growing railroads' after some time is done in seperate sites, sometimes even at a long distance from the important (big) stations). It's important not to do (all) your maintenance in a stations that already needs all its capacity for the stops/onloading/loading of trains.

You could i.e. make a maintenance depot at the 'end of the line' in a small town (and add tracks over there is necessairy). Also a separate maintenance station, even away from the trains normal route, is an option. Each maintenance depot has a setting that can be used to decide if you want more, shorter maintenance stops or fewer, longer ones.

:loco:
mrolli Jun 4, 2023 @ 4:07am 
Originally posted by coenvijge:
Originally posted by wolfgang:
Even if you have a big station, a few trains in maintenace can block it .........

...
You could i.e. make a maintenance depot at the 'end of the line' in a small town (and add tracks over there is necessairy). Also a separate maintenance station, even away from the trains normal route, is an option. ...

:loco:
This doesn't really work well with the current routing options. As you can't really tell the train to go off the usual route to get it's maintance done. (routing in stations is also a bit messy.)
And other trains will refuse to go around this train, even if the maintance stations is somewhere else. (unless you use big gridirons, which themselves don't work well, yet.)
wolfgang Jun 4, 2023 @ 6:32am 
In RE1 it did make a difference cause I played mostly with activated "ghosting". This is no longer possible. I still don't know if this is an advantage or not.
wolfgang Jun 4, 2023 @ 6:35am 
Originally posted by mrolli:
Give it some time. They currently trying to figure out what to fix first.
But this is a good point, that trains doing maintance should disappear and the redeploy at the same track when ready.

Yeah, maybe I should wait some time and look about the first updates...
coenvijge Jun 4, 2023 @ 6:40am 
Originally posted by mrolli:
[
This doesn't really work well with the current routing options. As you can't really tell the train to go off the usual route to get it's maintance done.(


You can build a maintenence line with a refill tower and station with maintenance depot (M) as a seperate line from your principal station (A). This gives you the 'maintenance line A-M.

If you have a train that serves two cities (A and B) and uses 30% of it's water on a complete trip A>B>A you can give it the following route table:

A>B>A>B>A>B>A>M.

If you make a siding with a tower and or a maintenance station only on the siding (M) you can make the same route table. (That is if the route using the siding is longer than the main route; if not you'll have to use waypoints to keep your train on the main for the part of the route that no refill/maintenance is needed).
Last edited by coenvijge; Jun 4, 2023 @ 6:41am
Empty1958 Jun 4, 2023 @ 7:19am 
Originally posted by coenvijge:
Originally posted by mrolli:
[
This doesn't really work well with the current routing options. As you can't really tell the train to go off the usual route to get it's maintance done.(


You can build a maintenence line with a refill tower and station with maintenance depot (M) as a seperate line from your principal station (A). This gives you the 'maintenance line A-M.

If you have a train that serves two cities (A and B) and uses 30% of it's water on a complete trip A>B>A you can give it the following route table:

A>B>A>B>A>B>A>M.

If you make a siding with a tower and or a maintenance station only on the siding (M) you can make the same route table. (That is if the route using the siding is longer than the main route; if not you'll have to use waypoints to keep your train on the main for the part of the route that no refill/maintenance is needed).

This does work, I've used it in RE1 to limit maint to "other locations" for better throughput. But you have to pay attention when you make engine type changes. They all have different maint interval needs.
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Date Posted: Jun 4, 2023 @ 3:33am
Posts: 8