Railway Empire 2
DuX1112 Jun 3, 2023 @ 8:42pm
Why the Mixed reviews?
Can someone sum it up? I had been looking forward to this, looked like it would be a good game... But now I'm confused by the review score.

What went wrong? If anything?
< >
Showing 1-15 of 17 comments
Hooch Jun 3, 2023 @ 9:21pm 
People are upset about the change in the way signals are used. They are auto placed now instead of manually.
BlackFive Jun 3, 2023 @ 9:23pm 
From what I can tell - nothing is wrong, it's just different.

Kinda like playing the same game, but rules are enough different that people are having to learn how to play - even though it looks & feels the same.

See my 'Warehousing Tutorial' thread; things don't work the way you expect and trying to figure out why is frustrating. Not bad, just not intuitive.

Frankly - I'm enjoying it.

$.02
ViraCorp Jun 3, 2023 @ 9:30pm 
For the most part is it better, but the warehousing and freight are really off and almost broken the way they are designed. I want more control over what goes where. Express is pretty much mindless, set it and forget it. . still playing though :)
BlackFive Jun 3, 2023 @ 9:39pm 
Originally posted by Aionion:
People are upset about the change in the way signals are used. They are auto placed now instead of manually.

To add on to what is quoted here: There's just no placing of signals, and for single tracks this means only one train per the length. If you have a long single track section from a double track to a station , and have a train on the single track - the other train waiting to go to the station will wait for the first train's entire trip until the spur is clear.

The game is trying to drive players to double track every long section and set directions. Once you do this, trains behave mostly as expected.

You do get occasional confusion at the automatic gridirons. I clear that by relaying a gridiron on top of the old one and it resets the stuck trains.
coenvijge Jun 4, 2023 @ 4:41am 
Originally posted by DuX1112:
Can someone sum it up?......
What went wrong? If anything?

I have over 120h in the game (and a lot in RE1).

Nothing wrong with the game. Better graphics (even on my low budget machine), some big improvements and a lot of small improvements. Good gameplay. Completely new content. Big maps, a long campaign and scenario's. Lovely details. No bugs. Some small issues.

My guess is that a lot of players wan't a new game (or a new version) to be exactly like they think it should be. Then there are ppl who at forehand 'know' that the price is too high, it's 'a money grab' or simular. Offering a third party compendiuim is 'another proof of the bad intentions of the devs'. Others don't take the time needed to learn the new features and 'forget' the old game.

Before buying I was somewhat concerned that it could be 'just more of the same'. Now I only regret that is didn't buy the 'deluxe' version, even if it's 'only' some additional content.

:loco:
Eldiora Jun 4, 2023 @ 4:50am 
I have both RE 1 and 2. If you liked Railway Empire 1 and want more of the same gameplay get this one. It is very similar (nearly identical), which in my view is a good point. I did not want a completly different game, I wanted more of the first one.

It has huge maps (I love sitting on watching my train go from Paris to Vienna and back over Berlin.

There are some differences to the first, the major one being ware distribution. I do not mind the signals. Altough I would love to have some ai to balance tracks
a50sGreaser Jun 4, 2023 @ 5:08am 
I have Game Pass...game was free...I never played the first one...I like the idea but the routes are impossible to set up...in the first campaign I try to run a standard line (freight or express) from Toronto to Buffalo, and it will only run if it goes through Syracuse or the the Cattle supply...both are completely in the wrong direction... The lines just dont connect or are broken...also noticed quite a few differences from Game pass version and Steam...
Furio Jun 4, 2023 @ 5:09am 
Originally posted by BlackFive:
There's just no placing of signals, and for single tracks this means only one train per the length. If you have a long single track section from a double track to a station , and have a train on the single track - the other train waiting to go to the station will wait for the first train's entire trip until the spur is clear.

The game is trying to drive players to double track every long section and set directions.

This should not be a problem. You can still make short sidetracks to long track lines. When you draw out the track you can even see how many train sets it can hold. Each stretch is shown by dots.

The mechanic is no different from RE1, except the game will set the signals for you.
jsb Jun 4, 2023 @ 5:59am 
Have RE1. In the beginning there also were a lot of issues that took them some time to sort out. Bought RE2 and expected a more finished game than they delivered. Haven't played much as I am waiting to see what path the devs will take.
Also have to note that there are different play styles and expectations by people. Actually I think imho that you have to read the reviews and sort it out on your own.
Raphx Jun 4, 2023 @ 7:54am 
peaple wo have complaine about it have not realy tested the game ,its best than the first game
for me RE is an excelent game
Empty1958 Jun 4, 2023 @ 9:09am 
If you have RE1 you will find many similarities.
There are a few major differences. Auto signals are nice but do place some restrictions that RE1 does not have. For the most part you can work around them.

Waypoints seem to have become more important. This adds a small amount of work up front when creating routes.

Train lines have become "multiple train" lines not just multiple trains running the same route. I've watched many people talk about this in RE1 and not really grasped the advantage. This is much better. I'm not thrilled how the entire line resets to beginning when a route change is made but I will keep it....

Track laying is similar with some positives and negatives. The one issue I have with track laying is the amount the track moves around a track point you are not moving to adjust what you want to adjust. It takes some getting used to but it is workable. Being able to merge multiple tracks into multiple tracks is nice. Maybe we can get rid if the spaghetti look. Four lane bridges is nice.

Stations, or maybe I should say station. For me this is a definite plus. One customizable station instead of multiple types. When you place it there is a ghost image so you know how much space it "can" grow to. One to eight tracks that add as you need (or want) them. Each additional track has a $50k cost as does the original station. Similar cost to RE1. I think a little more flexability in upgrading would be appropriate. That's just me, I would prefer to place 1 station in a city and work with 8 tracks. Stations can be placed anywhere. The max is 3 stations.

The graphics is nicer. Being able to resize the UI is nice. Handles more monitor types(std, wide, ultra-wide). The bigger maps is nice. I prefer less city density but what we have is workable. The land layout is a step backwards from RE1. It is just so blah. Train ride along seems to be better.

Game play is a bit different but the original premise is similar.

All in all I would say if you enjoyed RE1 you will probably enjoy this RE2. I will say if you played RE1 there are enough differences you might want to abandon some of your building technics and keep an open mind to change.

The one negative I have about this game is it feels like it was not ready for it's high-ish cost debut. Feels like a pre-release that you expect to be buggy. There are more bugs (not personal wants) than I would have expected. I suspect most if not all will be worked out in the near future.

These are my thoughts. If this is the type of game you like, give it a try. If you really don't like to deal with bugs, give it a month.
Last edited by Empty1958; Jun 4, 2023 @ 9:13am
FlyingAllNight Jun 4, 2023 @ 9:16am 
My guess is 10% is changes from RE1 (aka signals). I like the change but it does take a little time to figure out how to correctly run your railroads. I've spent alot of time trying different tactics to see what works.

Other 90% is smooth brains.
-- GAMES TOO EXPENSIVE!!! -- (it's priced correctly. Games got ton of replay value)
-- MY RAILROADS MY WAREHOUSES!!! ?!?!? -- (Game takes time to learn. These peeps are the same ones that want an easy mode Enden Ring.

Overall its a great game that is actually challenging. I think I got 30+ hours and I just started campaign 4. Campaign 3 has only been completed by 3% of the players that bought the game. Campaign takes thought and tactics to beat .... this might be too much for the smooth generations.
DD13 Jun 4, 2023 @ 9:51am 
Originally posted by FlyingAllNight:
My guess is 10% is changes from RE1 (aka signals). I like the change but it does take a little time to figure out how to correctly run your railroads. I've spent alot of time trying different tactics to see what works.

Other 90% is smooth brains.
-- GAMES TOO EXPENSIVE!!! -- (it's priced correctly. Games got ton of replay value)
-- MY RAILROADS MY WAREHOUSES!!! ?!?!? -- (Game takes time to learn. These peeps are the same ones that want an easy mode Enden Ring.

Overall its a great game that is actually challenging. I think I got 30+ hours and I just started campaign 4. Campaign 3 has only been completed by 3% of the players that bought the game. Campaign takes thought and tactics to beat .... this might be too much for the smooth generations.
Very much this.
Lumpus Jun 4, 2023 @ 10:19am 
Game IS too expensive. Lack of random map generation inhibits replayability
Jack Greedy Jun 4, 2023 @ 10:48am 
Game is great and very fun to play with, go for it.
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Jun 3, 2023 @ 8:42pm
Posts: 17