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It isn't realistic at all. In the early days most of the main connections and all of the branches where original build single tracked. And up to today there are a lot of main lines all over the world still single tracked. It is just the number of trains (and train speed and different train types on the line)' you need to handle on a line that indicates if you have to think about a second track or not.
In real life it will be hard to find a double tracked rail line where only one train runs up and down the line. Sooner or later someone will decide to break up the second track (or at least take that track out of service).
I expect that the 'manual signal mode' (announced for the second upgrade) will give some more options to build 'real' lay outs in this game. (At this moment you will have to build a double tracked section 'to place signals' on a branch line that could be 100% single tracked
because there is only one train running).
But more often than not, the answer is no, is not realistic. Even today much of the world's trackage remains single tracked.
But due to game mechanics, with trains completing trips in a matter of a few minutes, it is better to double track everything due to emphasis in high frequencies. Not realistic, of course.
You can always build slower, lower capacity, and otherwise more inefficient networks that place emphasis on realism, especially in Sandbox, though.
If we still had the roads and truck net work of 100 years ago, you would see a lot more train traffic between Cities and a lot more of it would be double tracked because of the higher useage levels.
Early in RE 2 you can use single tracks with one or two sidings along it, if you are very cash poor and the Cities are small, at least to your Rural Resource Stations that not are located along the path between the Cities. But as things get busier you will rapidly need to up grade to a double track the whole way.
Between Cities, it is just easier to build a double track connecting your Cities, IF you have enough cash to afford it.
The problem is that at the start of most games you have too much money and with a lot of early connection bonuses. If you only started with $500k and NO connection bonuses, you would see single tracks with sidings used a lot more in RE 2. With a much slower start to the game. But we do not have the ability to sell Stock to raise lots of capital to build with, with having to pay large dividens on those shares every Quarter.
But in RE 2 we do not have all of the river and ocean borne transport of good, as well as the canal network that started before the RRs did. This is a Rail Road Game, not some form of a Transport Tycoon game with those alternate forms of long distance transport of goods and people.
What I think they didn't understand is the main reason for this is the "signals." RE "signals" are not "block signals" in the true sense of the word. One train can't follow a train down a single track with "normal" RE signals. That's only possible with the signal type that's only allows one-way traffic. So the only way for trains to follow is to use double-track or loops.
The other big thing is that train routes are reset if you do some track work. This strongly favors the most simple, versatile and least interesting solution.
Note that single track setups can cause more bugs than the typical double-track ones, at least in my experience. You will sometimes have two trains deadlocked, waiting on each other, for no obvious reason. Reloading the map will sometimes fix it. Other times you'll need to delete a train and re-add. Frustrating.
With a single track line you might need a short section of double track to connect it to the station or network. Or alternatively, use a dedicated station platform for that line.
It can work, but it depends on the position of the Cities relative to each other. For some Maps, it was not a very practical way to connect your Cities.
You can try this on some Maps in RE 2. But maybe only in certain areas of the Map.