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A big problem with RE 2 is that we can NOT tell a train to use whichever of 2 or more tracks in a Station is free. The Train will ALWAYS use the same Track every time it visits that Station, either the one that is the shortest path, or the track you specified in the Route Manifest.
At least in RE 1 with the Signal Controlled Stations, the Trains would always try to use the lowest numbered track that was free. Which lead to a lot of trains trying to cross each other paths on the way in and out of those Stations.
Seems that my trains behave different. (Or I use a somewhat different setup for the trains). Adding a third station track and gridirons without changing to setup of the train does help for me. I'll take a look at the situation in the sandbox.
Apart from that it's imo better to attack your main tracks at station tracks 1 and 3. So you can use (in a 'normal' situation '1' and '3' in one direction and '2' as an extra track for traffic in both directions without blocking traffic in the opposite direction.
So normally I always try to specify which track a Train uses in the Station, otherwise I would could get more than one Train waiting to use Track 1 while Track 2 was not very busy for Trains coming in the opposite direction.
For instance in Chapter 2 for the London Euston (the main starting Station for the London and North Western, I would have my Express Trains use Track 1 and my Freight Trains use Track 2.
Unless Gridirons work differently in Chapter 1 and Chapter 2.
I then just added the third platform and the extended the track from the new platform so I could change the gridiron from 2 track to 3 track. A few trains reset. Changed nothing else.
Let in run for a few minutes. The congestion cleared. All platforms were being used, sometimes all at the same time. And no trains were having to wait anymore.
I ran two IC's (30mph), four all station trains (21mph), eight freight trains (17mph)(stopping at my small 2 tracked station, and 2 freight trains changing direction at that station.
With or without specific platform tracks for one or more lines assigned all my trains where using in a quit situation the correct track (the right one). With more traffic all the trains picked the first free platform available, sometimes overtaking or using both platform in the same direction, sometimes switching to complete left traffic in the station.
With a third track a simular behaviour. In a normal situation all the traffic concentrated on the two main tracks. With more trains at the same time 'all trains using all platforms in all directions.
Important is imo to have your tracks from 'the beginning' of the first gridiron to the 'end' at the other side of the station in one straight line. I think the order of the decission for the path finding in a station with gridirons is:
- preferred platform (if free);
- shortest route (if free);
- available free path to a platform or through the station.
I'm not sure, but probably a train uses also the 'shortest (free) route' to find its way to a preferred platform. Another reason to avoid curved gridirons.
I use that option, but not for all cases. (I.e. I use it to lead a train that's turning at a station to a 'dead-end track' so it's not blocking a through track, or to lead a train to a specific side of the station and to lead pax trains to track 1 or the highest one because it looks better.
Note that the gridiron overrules the prefered track that you assigned to a train, if necessairy.