Railway Empire 2
SirWill Jul 25, 2023 @ 11:33am
Trying to understand why multiple stations in a city
Like I have said before, I watch many videos of guys playing this game. Many of the guys place multiple stations in a city, even in the early game. I am not asking how, but every single reason why. why? why?

If one station has 8 tracks and platforms why is it better to use a new station rather than any of the other tracks? Is it just to set up for the late game where there are too many trains?

For instance, watching a video on Scenario 3, Florida. Adekyn set up a passenger line with one track for income. I get that. But then set up new stations for freight. Many guys set up separate stations for passengers and freight. But why? So if I have the passenger line set up on track and platform one, why not even just set up freight on track 5 platform 5?? How is it better to use a second station then using the other tracks?

And then many times a 2nd freight station is set up. It looks like for the purpose of location so tracks are not crossing. But even still if only one station is used and lets say passengers are on 3 and 4, freight to one side on 1 and 2, freight on the other side on 5,6,7,8.?????

I dont know, I am just trying to understand all the reasons WHY.
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Showing 1-15 of 17 comments
Dray Prescot Jul 25, 2023 @ 11:57am 
The reason for separate Stations for Express (Passengers and Mail) is the only 2 Station Expansions rule in RE 2, since there are 3 Station Expansions that help Express Train revenue, 2 for Passengers and 1 for Mail.

The separate Freight Stations can have an Dispatch building the reduces the time needed by Trains by 20% to use the Station.

In addition many players want to put Warehouses in their Freight Stations, thinking that they will help them. I disagree about Warehouses, I NEVER use Warehouses.

Also many Players like to put Maintenance Buildings in the Stations, even though they make Trains spend a much longer time being maintained before they can leave. I try to keep Maintenance Buildings out of busy City Stations, and instead put them in Rural Resource Stations.
Last edited by Dray Prescot; Jul 25, 2023 @ 12:13pm
SirWill Jul 25, 2023 @ 12:28pm 
Interesting....so a primary reason for this is the ability to add the two allotted buildings like restaurant and post office to passenger lines. so 3 stations enable 6 additional buildings which is helping revenue.
Patches Jul 25, 2023 @ 12:51pm 
I start as soon as I can with with 2 stations in every city I go after. Of course 1 for Pax's and Mail and the other for Freight. And then alter a 3rd station for another warehouse for teir 2 type goods. Since warehouses at the moment are a little out of wack. That strat is no longer necessary until the get a patch.

(i was just here seeing if any news on the warehouses)
g
Freeky  [developer] Jul 25, 2023 @ 12:59pm 
News about the warehouse will be coming as soon as possible, please keep you eyes peeled.

Cheers
Patches Jul 25, 2023 @ 1:10pm 
Originally posted by Freeky:
News about the warehouse will be coming as soon as possible, please keep you eyes peeled.

Cheers

(thanks, now back to your regular station)
SirWill Jul 25, 2023 @ 2:23pm 
Originally posted by Patches:
I start as soon as I can with with 2 stations in every city I go after. Of course 1 for Pax's and Mail and the other for Freight. And then alter a 3rd station for another warehouse for teir 2 type goods. Since warehouses at the moment are a little out of wack. That strat is no longer necessary until the get a patch.

(i was just here seeing if any news on the warehouses)
g

But Why? Why do you do 2 stations instead of using all available tracks/platforms on one station?
Lateralus Jul 25, 2023 @ 2:31pm 
Originally posted by SirWill:
Originally posted by Patches:
I start as soon as I can with with 2 stations in every city I go after. Of course 1 for Pax's and Mail and the other for Freight. And then alter a 3rd station for another warehouse for teir 2 type goods. Since warehouses at the moment are a little out of wack. That strat is no longer necessary until the get a patch.

(i was just here seeing if any news on the warehouses)
g

But Why? Why do you do 2 stations instead of using all available tracks/platforms on one station?
Express is more profitable than the first game so it's wise to maximise the bonuses from this by constructing the relevant buildings like Restaurant and Market, and you only get two building slots per station.
Warehouses work fine for me in certain situations, so having this on a separate station with a maintenance building works well.

This also helps reduces congestion, depending on how the network is set up.
It's good to have freight separate to express if possible.
Last edited by Lateralus; Jul 25, 2023 @ 2:37pm
SirWill Jul 25, 2023 @ 2:45pm 
Maybe thats why I never seem to have enough money, not maxing out the revenue from the passenger lines.
jhughes Jul 25, 2023 @ 2:48pm 
Originally posted by SirWill:
Originally posted by Patches:
I start as soon as I can with with 2 stations in every city I go after. Of course 1 for Pax's and Mail and the other for Freight. And then alter a 3rd station for another warehouse for teir 2 type goods. Since warehouses at the moment are a little out of wack. That strat is no longer necessary until the get a patch.

(i was just here seeing if any news on the warehouses)
g

But Why? Why do you do 2 stations instead of using all available tracks/platforms on one station?
Because Extensions (buildings) give you bonuses for creating them. If you make $3,000,000 per quarter in passengers and mail.. And if you get a 35% bonus for building a Restaurant and a Market Hall.. Then you just made an extra $1 Million. It costs $45K to build a second building. The question isn't why would you do that, the question is why would you not what 35% free money.

Then for freight, you can have warehouses for sharing. Also.. Completely separate tracks means no slowdowns for passangers because you get being a freight train.

If you have competitors, if you build 3 stations in a city, they can not build one there.

There are many reasons to have more than 1 station per city.
dasaard200 Jul 25, 2023 @ 4:32pm 
Also with 2 freight and 1 PAX stations, you can use cross-town transfers between warehouses; like the Florida network, and the Canadian network, meeting in Kansas City, to quickly feed Carson City (and its gold mine) .

OK, that's an extreme example, but it's what I'm working on, on the whole U.S. map .
Last edited by dasaard200; Jul 25, 2023 @ 4:39pm
Patches Jul 25, 2023 @ 5:25pm 
Originally posted by SirWill:
Originally posted by Patches:

(i was just here seeing if any news on the warehouses)
g

But Why? Why do you do 2 stations instead of using all available tracks/platforms on one station?

I see others have given you the exact reason, but also I'm trying to stay ahead of the growth. I also want to start with a warehouse in every town I go through. Say I need wheat for a beer factory. If I have a warehouse I can also send wheat to each town right and left or up and down or both. (when warehouses are fixed)

Ah there's sugar outside my town, now I just send sugar to my 1st warehouse, now it's adds sugar to be delivered the towns next to me. Oh look, logs are also close to my 1st town, bring the logs and they'll get delivered to all those towns I have hooked to my city. And I've got room for 3 more items to send around to cities or receive 3 items.

Also,when down the line of my towns with warehouses. If I see logs or sugar again close to one of my towns. I start sending it to my warehouse to keep the flow going both ways.

Now I move to city 2 and add 2 stations, 1 hooked to my pax's and mail and 1 hooked to my other station with a warehouse. Now the wheat, sugar and logs plus whatever I'm send to my 1st town is heading to my second town. Rinse and repeat from the east coast to the west coast.

Down the line when you get into clothes, furniture, etc. You need a 2nd warehouse in your town to handle the 2nd tier items. Then when you get to the 3rd tier items you'll have to build a station with a warehouse away from your town and load the opposite way.

The less trains you start with per line will pay off later on in the game. Traffic jams cost money, a lot more than an extra station.

So many ways to play and they're all right as long as you make a profit.
g
Last edited by Patches; Jul 25, 2023 @ 5:52pm
Dray Prescot Jul 25, 2023 @ 5:54pm 
For me it is a choice about how I spend my limited available cash when I am trying to get required Tasks done as quickly as possible.

When playing the Campaign Games, the Cities all start off with really small 20k population to less than 30k population, which just do not generate much Mail and Passenger traffic. So early in Chapters 1 to 3 (I am still working on 3) I put my cash into trying to grow the populations of the Cities, and getting the early Tasks completed quickly for better points in the final score, and to get new groups of Tasks opened up, so I get more points scored for them.

Early in those Chapters, I just use one double track linking single Stations in the Cities that I have access to geographically for both Express and Freight Trains. There are not that many Freight Trains on the Tracks and there are also not that many Express Trains using the same tracks. So this works acceptably to me.

After I get several groups of Tasks finished and the Cities start growing over 40k to 50k population, at some point I will transition to 2 double tracks between the Cities, one for Express Trains and the other for Freight Trains, as I accumulate enough cash to pay for it. I have to make this decision after looking at the newest group of Tasks for me to work on (i.e. what I need to build to meet them), versus the cost to improve/expand the existing tracks and Stations.

By concentrating on getting the Tasks done as quickly as possible, instead of maximizing growth of income by building Express 2nd Stations in my Cities, in Chapter 1 was able FINISH ALL Tasks by Feb 1833, including Optional Tasks and finish in the top 1% of Final Scores.

In Chapter 1, I never even made the transition to 2nd Stations (for Express Trains) for my Cities, because I was so busy putting my cash into getting the Tasks available and then completed the Chapter, before I could start building those 2nd Stations for Express Trains.

In Chapter 2, I did make the transition to 2nd Stations for Express Trains along the London to Birmingham to Manchester to Liverpool corridor, but not for other Cities that had not grown enough yet, by the time I finished off ALL Tasks. My final Score in Chapter 2 was a lot lower, I was only in about the top 16% of the scores.

In Chapter 3, I also have started building 2nd Express Stations in my 3 biggest Cities that are all over 60k population, Wichita, Topeka, and Kansas City. I have reached the point where I have a Task to have a total of 375k population in my Cities, i.e. where I have Stations. I HAVE to complete the 375k population Task, to open up a new group of Required Tasks. So I have reached the point that having 2nd Express Stations has become a good idea, AND I have the cash available to Build those 3 2nd Stations and the double tracks to connect them.

To reach 375k population in my Cities, I am going to have to grow them up to 100k populations, and possibly even build Universities in them to grow them larger than 100k population. I will be getting some population from my smaller and the 2 new Cities that I HAVE to found to open up the next group of Tasks. It is possible to reach 375k population without the Universities (I am going back to replay from a saved game).

So the required Tasks that I need to do to finish Chapter 3 QUICKLY, are what are driving the decision as to when I build 2nd Express Stations in (only) 3 Cities. My remaining Cities are still too small to need this, AND I have other more important things to spend my cash on to complete additional Tasks, and open up the next group of Tasks and start completing them.

So in Chapters 1, 2, and 3, I am letting the Required Tasks guide me on what to do next in building up my Cities, which includes when to build 2nd Stations for Express Trains.

As other players above have suggested, I could have started building up my Express Train network sooner than I did, and apparently how they played those same Chapters of the Campaign Game. This is a decision for each Player to make for themselves.
Last edited by Dray Prescot; Jul 25, 2023 @ 7:00pm
SirWill Jul 25, 2023 @ 6:56pm 
Hey, thanks a lot guys. I think I understand now.

How about this question............

I have always used a circular method on my cities where I run my trains on one track to the right then on another track to the left. It apparently doesn't work to great considering I am still asking questions and am not on the top of the leader board. It just makes sense to me to run the trains in a circle.

Has anyone else tried this method or tested it and determined it sucks? It seems to work very well but to slow. Scenario two was a good example with the star warehouse problem. I ran trains in circles and completed the warehouse goods without really realizing it. But I also get lots of traffic jams. I am thinking that may have more to do with setting 15 trains on one route?
Dray Prescot Jul 25, 2023 @ 7:13pm 
to Sir Will, what we are talking about is a double track for your trains to use, the trains on one track go in one direction, and the trains on the other track go in the other direction. Which I think you are also trying to use.

When those double tracks reach a City, we use a 2 track wide Gridiron to link to 2 Tracks in the Station. On the other side of the Station, we use a 2 track wide Gridiron to link to a double track going to the next City. Some Players may link to more than 2 Tracks in the Stations from a double track.

Early in a new game, you MAY only have ONE double track linking your various Cities, with BOTH Express and Freight Trains using the SAME double track.

AT SOME point in a new Game you will normally build a 2nd parallel double Track linking the SAME Stations with one double track used by Freight Trains and the 2nd double Track used by Express Trains.

HOWEVER, Some players prefer to build early to very early, 2nd Stations in the Cities that are linked by a double track to carry Express Trains to those 2nd Stations.

The whole recent discussion in this thread is about WHEN we Start separating our Express Trains and our Freight Trains, and WHICH Method we use to do it. This is a matter of taste and personal experience for the various players.

We are discussing/arguing about when and how to do this.

I have not tried to play the Scenario in South Central USA where the Tasks REQUIRE you to use a central Warehouse to do them.

I do NOT like to use Warehouses, and I think that they get in the way and hurt you, more than they help you.
Last edited by Dray Prescot; Jul 25, 2023 @ 7:23pm
Dray Prescot Jul 25, 2023 @ 7:37pm 
You do NOT want 15 Trains on the SAME Route, every time a change gets made to any of the tracks that the Route uses, they stop delivering their current Cargoes and go back to the Origin of the Route, and then start over again with the proper spacing between the Trains. Which costs you a lot of time and money. Any Cargoes get returned to their origins and NOT delivered.

Also the more trains are in the Route, the more often delays and breakdowns of trains on the Route, or on the tracks used by that Route by trains on other Routes, will affect ALL of the trains in the Route, which costs you time and money again.

My Freight train Routes usually only involve a couple of Stations, usually no more than 4 or so Stations/Cities, with only a few (1 to 3 (at most)) trains on the Route.

For a 4 or 5 City Express Route that stops at each City in both directions, I might have 4 or so Express Trains. Add Trains until all Mail and Passengers get picked up at the Cities.

But most of my Express Routes are only for 2 or 3, sometimes 4, Cities with only a couple of Trains on the Route.

As an example in Chapter 2, I would use one Express Route for London to Birmingham and a 2nd Express Route for Birmingham to Manchester to Liverpool. I might have Dover to London as a separate Route, or add Dover to the London to Birmingham Route.
With additional Routes for other Cities.

Other players would make one Express Route out of all 4 Cities ( London to Birmingham to Manchester to Liverpool), and even add in Cities like Dover, Oxford, York and Carlisle, etc.

Again, the more Cities and Tracks are in the Express Route, the more often changes to the Tracks will restart the trains on the Route. AND the more often delays and breakdowns will affect all of the Trains in the Route.

So for these various reasons, I think it is better to keep your Train Routes short and simple. With many different Routes. Instead of using Warehouses, your Freight Trains skip past Cities ( i.e. do not stop at them) to reach their delivery target Cities.
Last edited by Dray Prescot; Jul 25, 2023 @ 8:16pm
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Date Posted: Jul 25, 2023 @ 11:33am
Posts: 17