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I guess I could jumpstart the next quest but there's just too much i'd be missing out on this time... Because the issue, AGAIN seems to happen after a monolith attack, (same as the bug with Richter at Yaniv, or the Spark at Malachite) I guess I'll try the same workarounds and will let you know. No dice on your side since ?
-restarting the game
-reloading the save
There I noticed sth fishy; the whole camp is red for me, which i assumed is caused by me killing a few military in the fight against monolith - so i went backwards
-reload an earlier save (automatic) just before the fight
There I could manage to not kill degtyarev's men and the camp NPCS were white this time - sadly it didn't change a thing. But sth was amiss still: the waypoints marking the monolith assailllants i had to kill didn't point to the actual soldiers but to where they would have spawned, had i been earlier to the party.
- So I loaded a save before the fight actually triggers, ran there and got there in time so the markers actually match the soldiers - doesn't change a thing, actually the monolith soldiers didn't attack me before i opened fire
- eventually i tried the method that seems to work for some in yaniv - i tried to not draw a single gun and let the fight go its course; but it doesn't work, no one dies if i don't intervene - maybe by speeding time in the console idk
anyway still very much stuck, i guess i should open a ticket at GSC
When you stand next to degtyarev, type these in the console:
XStartQuestNodeBySID E14_MQ01_SetDialog_Dialog_Degotj
This will trigger the dialogue.
Then, after you get the quest items he sends you looking for, and you come back, for me, he was still kinda bugged, not recognizing i brought the items. This fixed it:
XStartQuestNodeBySID E14_MQ02_Start
Here you go. The game is most likely broken at this point, but so far so good.