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Ein Übersetzungsproblem melden
But as long as I don't have an actual technical explanation of how lowering the resolution and upscaling it again looks better than native resolution, I simply can't believe it.
Edit: Yes I'm running a (for this game) overclocked 1080Ti, i7 8700K (yet to OC) and 16GB auf DDR4 RAM.
it doesn´t look better but it is sometimes so good that you simply cannot notice the difference anymore because its so miniscule.
alltough doing that on a 1080p native resolution is vastly different then doing this on higher native resolution screens simply because of the resolution it get´s upscaled from.
like on 1080p quality mode you would upscale from 720 base resolution on a 1440p screen qulity your base resolution that gets upscaled from would be higher.
Iam not a fan of it since iam still on a 1080p screen and more often than not it does not look good upscaling from in that scenario imo.
its also a very hit or miss depening on the game some games look utterly terrible with upscalers.
EDIT: at least when we talking about DLSS and not FSR or XESS or TSR
whats your gpu?
if its good implemented with DLSS 3,5 you dont really see much of a difference...
i dont know how much i have to explain this, but 4k DLSS Quality looks way better than native 4k :D
4k Resolution with MSAA or any other AA tech isnt really native anymore...
a pure native resolution without any AA techniques looks super bad, unstable and edgy... im playing games at 4k for 4 years now and most of the games look better in 4k DLSS Quality than anything else... only expection is MSAA, but nearly no new game these days is supporting this anymore because it kills the fps completely...
all these "native looks better" guys are probably playing at 1080p or 1440p... DLSS was mainly designed for 4k...
as a 4k player i can tell you, 1440p DLSS quality looks awful compared to 4k... its super blurry and unstable... its a complete different world, trust me..
DLSS and FG only shines at 4k in terms of visual quality. let me repeat myself, FG and DLSS was mainly designed for 4k with raytracing...
I"only" have a 4070S but for me, anything lower then 90 fps is a no no. I ruined myself sadly. I wish I was sticking to my trusty 60hz 1080 monitor and I would be blissfuly happy.
FG feels buttersmooth without any lags above 120 fps... it mostly gives me like 140-160 fps in games on the 4090 and it just feels awsome, especially in singleplayer games.
i remember when i bought a GTX zotac 480, it was the fastest GPU at this time... 8 months later BF3 came out and i had like 40-50 fps at 1080p... unly lucky people with dual GPUS had Fps over 60 with ultra settings...
i dont miss these times to be honest... but yea, at this time i thought 60 fps is peak performance gaming.. today 60 fps is unplayable for me.
FSR, DLSS, FG and other techniques were made for low end PCs or High end PCs trying to run path tracing, unfortunately devs now use it as optimisation, Stupid Me thinking these techniques will extend the life of my 2080 super in modern games but nothing changed as even 4000 series GPUs now require these techniques to run modern games at 60 fps cause art of optimisation is lost