S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Reaptor Dec 11, 2024 @ 8:49pm
Why can't I just sleep in any bed?
Why does it have to be a specific bed in the town? Its so annoying having to run back to that first town to do anything.
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Showing 1-15 of 16 comments
Hrafnsvart Dec 11, 2024 @ 8:58pm 
there are multiple towns, each with their own bed and linked storage chest that you unlock as you progress through the regions. there's at least one "safe zone" in every region for you
OldGamer Dec 11, 2024 @ 9:12pm 
complete crap. A regular sleeping bag and a couple of lines of code will save you from insomnia.
But THEY are too lazy..
Vivianite Dec 11, 2024 @ 9:14pm 
ill admit you could have this as an option in earlier titles, but, i think ALIFE played a factor as to why it was a thing. since you needed to consider if you were to nappytime in the zone somewhere that you were in a safe spot. and how, we dont have and wont get "2.0" in UE5, yeah, 'bout that.
Last edited by Vivianite; Dec 11, 2024 @ 9:15pm
Nite69 Dec 11, 2024 @ 9:15pm 
you don't have to sleep thats what energy drinks are for (the blue cans you can loot)

also get use to it the game has you run around to multiple places you might as well stop playing now if you don't like it
Last edited by Nite69; Dec 11, 2024 @ 9:29pm
n0mad23 Dec 11, 2024 @ 9:41pm 
Never was sleeping bags in the original games - that was mods. I can't remember if it was Clear Sky or CoP that introduced beds and sleeping, but those were always marked next to your stash. There was no sleeping at all in Shadow of Chernobyl. Wasn't any detectors in that game either. Couldn't repair your weapons, and had to replace them. Anything different, you're talking mods.
Nite69 Dec 11, 2024 @ 9:43pm 
Originally posted by n0mad23:
Never was sleeping bags in the original games - that was mods. I can't remember if it was Clear Sky or CoP that introduced beds and sleeping, but those were always marked next to your stash. There was no sleeping at all in Shadow of Chernobyl. Wasn't any detectors in that game either. Couldn't repair your weapons, and had to replace them. Anything different, you're talking mods.

the original chernobyl game did have detectors I remember using the basic, Bear and vales in it
Infidel Dec 11, 2024 @ 9:51pm 
real stalkers never sleep
udtojan95 Dec 11, 2024 @ 9:54pm 
Originally posted by Reaptor:
Why does it have to be a specific bed in the town? Its so annoying having to run back to that first town to do anything.

Because the game wants to be realistic. You cant sleep in beds in just other random houses, cant you?
bwc153 Dec 11, 2024 @ 9:56pm 
Originally posted by Nite69:
Originally posted by n0mad23:
Never was sleeping bags in the original games - that was mods. I can't remember if it was Clear Sky or CoP that introduced beds and sleeping, but those were always marked next to your stash. There was no sleeping at all in Shadow of Chernobyl. Wasn't any detectors in that game either. Couldn't repair your weapons, and had to replace them. Anything different, you're talking mods.

the original chernobyl game did have detectors I remember using the basic, Bear and vales in it
Detectors were added in Clear Sky. Feel free to check the wiki if you'd like
Totally sympathise with you, OP.

I often think this to myself. Hopefully, mods will help, like it did for the older games. In fact, the Anomaly standalone game mod included sleeping bag, and the ability to pitch a Tent, so you could get out of the rain. They did have weight to them, but not a lot.

I'm sure it will come in time. Although I am pretty concerned about the future of this game, since it doesn't hold much prospect due to the limitations they have imposed on it because of games consoles. Big mistake.
Dr.Abscondus Dec 11, 2024 @ 10:04pm 
You don't need to sleep so unless you want to advance the time why bother?
Originally posted by Dr.Abscondus:
You don't need to sleep so unless you want to advance the time why bother?
To be fair, it does help if you don't want to wander around blindly in the dark.. at night..

When all the Mutants come out. :)
Set-115689 Dec 11, 2024 @ 11:20pm 
The beds are in areas that are safe from emissions.
Baron01 Dec 12, 2024 @ 12:24am 
Originally posted by Reaptor:
Why does it have to be a specific bed in the town? Its so annoying having to run back to that first town to do anything.
Well, normally I would say The Zone is too dangerous and full of roaming mercenaries, bandits or mutants but in Stalker 2 this is not the case. Yeah, you could easily sleep near open fire outside because nothing in the game can walk up to you and kill you while you sleep.
If we want to say true to Stalker lore and legacy world, sleeping in unsafe areas is a suicide.

On topic, I would not mind if each area on the map has one or two minor hubs with just bed, stash and potentially vendor. The map is way too big and some areas are too remote from main hubs. Duga is perfect example that is so far from nearest hub, especially after certain point in the main missions if you made certain choices that exploring it and bringing back loot from there is just pure annoyance.
Originally posted by Reaptor:
Why does it have to be a specific bed in the town? Its so annoying having to run back to that first town to do anything.

Not all places will accept for who you are.
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Date Posted: Dec 11, 2024 @ 8:49pm
Posts: 16