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At the end of the day updates and the vanilla game should be prioritised. Anything else is a bonus.
honestly, is this the first time you've used mods or something?
I was simply making wistful observations about how mods tend to get left behind over time, likely for the reasons that I stated...
and *yes*, obviously, *some* of the mods *do* get updated, but others do not... I'm not *blaming* the mod authors; every one of them worked on something because they wanted to, and stopped when they didn't want to any more... it's life, but its still sad...
and stomping on me because I don't write mods myself?? where did that come from? Few if any mods are written specifically for people who write mods; they are created for users... I can't even *begin* to know how to write mods, but I still use them, and still miss them when they drift into obsolescence...
You're mixing the blame too much between game devs and mod devs, while confusing incremental updates for a newly released game which lacks SDK.
You're pointing at an issue that has more to do with modders rather than with devs. If it wasn't clear enough, not only they haven't released the SDK yet, but modders decided to jump on the opportunity and use other means. Of course those means worth nothing after the devs released another official patch.
So, this is blatantly just an excuse to release steam over a non-issue. It would've been an issue if the devs did something similar like BUGthesda did with Skyrim and Fallout 4.
Aye, that is exactly true (the part about every game having the same issue)... if anything is slightly different, it's that a relatively large number of modders have already gone away, though the game is so recent; that's what has surprised me the most, but it's true in most games, and most visible when games are getting frequent updates...
The one exception, which I mentioned previously, was CP 2077; someone came up with Cyber Engine Tweaks (cet), which was a mod-creation engine (or api is probably more accurate); most modders created their mods for cet, and when new game updates came out, all we had to do is wait for a cet update (which usually comes out in a day or two), and everything Just Works... it was a pretty amazing creation that I haven't seen in other games.
Don't forget though, the modding scene is usually a reflection of the current state of the game. At launch, there was hype, mods rolled out fast.
Last couple months, not much really, but then boom, new roadmap, big update etc. I'll bet we'll see modding pick back up again, either people updating old stuff, or gradually adopting abandoned projects.
And as someone who loves to use mods, and even mods other games, sometimes it's good to just step back and either wait it out, and enjoy the vanilla experience for what it is until after a major road map is finished. Best time for mods after all, is the late stage period, just think of all cool stuff keeps coming out from older games like Skyrim, and well...STALKER. Tho ya, it is frustrating af.
Especially when you're the guy that suddenly has to figure out what broke the mod ;)