S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Saiga D-12 Rebalanced Stock Frustration
To avoid spoilers I will be vague for readers and state my beef and ask:

All the research I've done on this blueprint points to the fact it can only be retrieved at the very end of the game on a quest called "Down Below". However, This quest bifurcates into two options: Olimpiya Cafe and Polissya Hotel. I chose the cafe.

Apparently the route to get this can only be achieved through Polissya Hotel. Do they plan on fixing this at any point in time?

I know that there are a lot of issues surrounding weapon/armor upgrades where no technician in game can upgrade them, but this particular upgrade placement seems like a terrible idea begging to be remedied or fixed, either by putting it in double stashes at that point or moved entirely somewhere else on the map.

To have it locked behind a near end game quest—only if you chose one path (of which you would have no prior knowledge of without literally googling it)—seems BM.

So yeah, in short, if you're playing this game, you like the Saiga D-12, do NOT CHOOSE OLIMPIYA CAFE. Only choose POLISSYA HOTEL. There will be a quest when you come upon it and choosing the cafe will hard lock you out of being able to get the upgrade flash drive for it.
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Showing 1-15 of 34 comments
just replay the game.

The achievements are fractured off along with the play through choices...

they're designed to prevent casuals from playing the game.
ɢeᴍ_ Jan 1 @ 4:57pm 
Originally posted by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋:
just replay the game.

The achievements are fractured off along with the play through choices...

they're designed to prevent casuals from playing the game.

I'm 160 hours in... I do not want to restart the entire game from the beginning. Maybe 3-5 years from now when I finally decide to do a Warden playthrough, but I don't have the time to log so many hours into another playthrough.

I don't know if it was a technical error on their part but this is absolutely not the place to have an upgrade hard locked.
Nite69 Jan 1 @ 5:07pm 
Originally posted by ɢeᴍ_:
Originally posted by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋:
just replay the game.

The achievements are fractured off along with the play through choices...

they're designed to prevent casuals from playing the game.

I'm 160 hours in... I do not want to restart the entire game from the beginning. Maybe 3-5 years from now when I finally decide to do a Warden playthrough, but I don't have the time to log so many hours into another playthrough.

I don't know if it was a technical error on their part but this is absolutely not the place to have an upgrade hard locked.

160 hours on 1 playthrough? Glad to see I am not the only one that doesn't rush it like most players do, take my time and enjoy it :)
yeah this garbage is why i've stopped playing too
ɢeᴍ_ Jan 1 @ 5:12pm 
Originally posted by Nite69:

160 hours on 1 playthrough? Glad to see I am not the only one that doesn't rush it like most players do, take my time and enjoy it :)

It's a really good game. The only real issues I have had (I don't mind bugs) were when
Zalissya bugged in part 2 and I lost Hamster + the other merchant due to the doors locking and being unable to complete any of Warlocks side quests and when I discovered that this particular upgrade was hard locked behind an extremely specific quest choice.

I don't really care about achievements but I want to be able to max upgrade all of my loot. I made the olimpiya cafe choice about 50-60 hours ago before I decided to explore the whole map and enjoy the game in its entirety.
It's only the stock...

The Saiga is OP as it is, what are you even complaining about? lol
ɢeᴍ_ Jan 1 @ 5:17pm 
Originally posted by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋:
It's only the stock...

The Saiga is OP as it is, what are you even complaining about? lol
I'm complaining about something that is objectively worth complaining about. This isn't like a story choice between Warden/Scar/Other. This is 100% unrelated gathering. Imagine if there were specific artifacts you couldn't collect because they were locked behind story (????) it wouldn't make sense. You should be able to retrieve 100% of all upgrades unrelated to story missions. To do otherwise would be bad game design.
It's designed to be played multiple times....

Yeah, maybe it should have been something else, like just stick to achievements. I get what you're saying. I don't think they have made any mistakes though.

I think it's a disconnect in understanding between cultures. I'm European, I don't see this as a mistake. I see this as if you want the goodies, play the game again but choose a different path.

Designed as part of ways to make player play differently and increase longevity of game play.
ɢeᴍ_ Jan 1 @ 5:27pm 
Originally posted by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋:
It's designed to be played multiple times....

Yeah, maybe it should have been something else, like just stick to achievements. I get what you're saying. I don't think they have made any mistakes though.

I think it's a disconnect in understanding between cultures. I'm European, I don't see this as a mistake. I see this as if you want the goodies, play the game again but choose a different path.

Designed as part of ways to make player play differently and increase longevity of game play.

I can understand if it's some special weapon, like is the case with a number of quests, or access to a specific camp. However, weapon upgrades are in the same category as artefacts; they are collectibles.

I main a Saiga D-12 along with the Ratkiller so being unable to upgrade it, or worse being locked behind a quest at the point of no return, is a bad move.

I've enjoyed the game up to this point. It's a PC game so of course it has bugs, and in some cases game-breaking (hair texture stutter on 4000 series Nvidia cards or Zalissya door lock), but nothing gameplay wise has really bugged me until this very specific issue.

I think out of some 77 upgrade flash drives only 2 are locked behind story missions. That leads me to believe it was either a mistake on the Dev's part or someone made the wrong choice in placement of these upgrade components.
ɢeᴍ_ Jan 1 @ 6:17pm 
Originally posted by Chungo Beepis:
yeah this garbage is why i've stopped playing too
Not gonna lie, it irritates me a lot. Might just speedrun the ending and wait until they fix it (if they ever fix it) or wait until the expansions.
Carbon Jan 1 @ 10:26pm 
Just save before key moments, complete the game, reload the save, go the other way.
And preferably you would want the blueprint before endgame quests.
ɢeᴍ_ Jan 2 @ 8:02am 
Originally posted by Sparhawk122:
And preferably you would want the blueprint before endgame quests.
That's my opinion on it.

It wouldn't make sense for a blueprint to occur before the point of no return. 100% of blueprints should be accessible from the main open world so you can discover it organically and potentially upgrade your weapon at that point while free to explore the world.

As it stands I can only hope they remedy this by placing the blueprint somewhere more accessible to players than the hardlocked, end game, point of no return main quest.
ɢeᴍ_ Jan 2 @ 8:03am 
Originally posted by Carbon:
Just save before key moments, complete the game, reload the save, go the other way.
I did. The only issue is I saved AFTER making the choice when I was told "Wrap up everything you need to do".

That means the most recent save before this point was some 70 hours ago...
Morpheus Jan 2 @ 12:39pm 
Originally posted by ɢeᴍ_:
Originally posted by Carbon:
Just save before key moments, complete the game, reload the save, go the other way.
I did. The only issue is I saved AFTER making the choice when I was told "Wrap up everything you need to do".

That means the most recent save before this point was some 70 hours ago...

your best option is to wait 4-5 years and replay it again, maybe they fixed the main story bugs, balance things out and add quality of life by then

right now the game is... barely playable, i had to pull the UETools to fix multiple bugs, i wouldnt replay it in the actual state, not for an achievement at least
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Date Posted: Jan 1 @ 4:53pm
Posts: 34