S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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AMD - FSR 3.1 Frame Gen + Fluid Motion Frames in AMD adrenalin software = double double frame gen
7800x3d + 7900 xtx i get 140 ish frames on 1440p with fluid motion frames. (around 60-70 without it) If i enable it in engine the FSR 3.1 option it goes up even more to like 250 ish frames per second. No crashes. What is going on?! I feel like I'm cheating or I'm gonna explode my GPU if something goes wrong. Anybody else try this?
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Showing 1-12 of 12 comments
BRT Cobra Dec 31, 2024 @ 3:07pm 
double double input lag 😂
StrangestEcho Dec 31, 2024 @ 3:12pm 
You're just creating 3 fake frames for every real one, and introducing a bunch of artifacting and input lag in the process.
Nite69 Dec 31, 2024 @ 3:13pm 
Originally posted by BRT Cobra:
double double input lag 😂

You can fix input lag by enabling amd radeon anti lag on amd cards or Nvidia reflex on Nvidia cards

so many are hating on Framegen because they don't know about that other setting, they have to be run together
Phasmata Dec 31, 2024 @ 3:19pm 
Originally posted by Nite69:
Originally posted by BRT Cobra:
double double input lag 😂

You can fix input lag by enabling amd radeon anti lag on amd cards or Nvidia reflex on Nvidia cards

so many are hating on Framegen because they don't know about that other setting, they have to be run together

I found that having AMD's anti-lag enabled along with Stalker 2's FSR created severe input delay. When I turned anti-lag off, the FSR worked properly with little to no input delay.
Nite69 Dec 31, 2024 @ 3:23pm 
Originally posted by Phasmata:
Originally posted by Nite69:

You can fix input lag by enabling amd radeon anti lag on amd cards or Nvidia reflex on Nvidia cards

so many are hating on Framegen because they don't know about that other setting, they have to be run together

I found that having AMD's anti-lag enabled along with Stalker 2's FSR created severe input delay. When I turned anti-lag off, the FSR worked properly with little to no input delay.

wierd I am on Nvidia and I get less input lag with it on not off
Originally posted by Phasmata:
Originally posted by Nite69:

You can fix input lag by enabling amd radeon anti lag on amd cards or Nvidia reflex on Nvidia cards

so many are hating on Framegen because they don't know about that other setting, they have to be run together

I found that having AMD's anti-lag enabled along with Stalker 2's FSR created severe input delay. When I turned anti-lag off, the FSR worked properly with little to no input delay.

Radeon Antilag seems to fix it for me when I have it on. I usually only have framegen on a single time but it doubles it up if you use the in engine implementation and the driver implementation at the same time. Not sure if theres additional input lag. I'd have to test on my system.
Jamie Dec 31, 2024 @ 6:05pm 
Originally posted by SurrealCerebrelCereal:
7800x3d + 7900 xtx i get 140 ish frames on 1440p with fluid motion frames. (around 60-70 without it) If i enable it in engine the FSR 3.1 option it goes up even more to like 250 ish frames per second. No crashes. What is going on?! I feel like I'm cheating or I'm gonna explode my GPU if something goes wrong. Anybody else try this?
yea and the picture quality looks like grainy, pixelated dogsh*t. looks terrible. your best bet is to just set your dynamic resolution to 80% and turn on frame generation thats built into the game. using TAA
Last edited by Jamie; Dec 31, 2024 @ 6:06pm
Originally posted by StrangestEcho:
You're just creating 3 fake frames for every real one, and introducing a bunch of artifacting and input lag in the process.
Please clap.
Originally posted by Jamie:
Originally posted by SurrealCerebrelCereal:
7800x3d + 7900 xtx i get 140 ish frames on 1440p with fluid motion frames. (around 60-70 without it) If i enable it in engine the FSR 3.1 option it goes up even more to like 250 ish frames per second. No crashes. What is going on?! I feel like I'm cheating or I'm gonna explode my GPU if something goes wrong. Anybody else try this?
yea and the picture quality looks like grainy, pixelated dogsh*t. looks terrible. your best bet is to just set your dynamic resolution to 80% and turn on frame generation thats built into the game. using TAA

I'm not using FSR 3.1 for resolution scaling. I turned it off. I'm only using the setting for frame gen. If I use FSR then i get even more frames.
Upiór Dec 31, 2024 @ 6:42pm 
Maybe it's funny, but to avoid imput lag I set the game to 30 FPS and turn on Vsync. With frame gene it gives me 60 FPS without any impute lag, and the only inconvenience is the slightly bugged Holographic viewfinder (but it's still playable). I will add that I do this by turning on Frame Gena FSR 3.1 with DLSS set to native
2ugly Dec 31, 2024 @ 6:44pm 
Originally posted by Nite69:
Originally posted by BRT Cobra:
double double input lag 😂

You can fix input lag by enabling amd radeon anti lag on amd cards or Nvidia reflex on Nvidia cards

so many are hating on Framegen because they don't know about that other setting, they have to be run together

Doesn't help the lag much.. a little yes, but not nearly enough. Reflex did very little to reduce it.

Originally posted by Upiór:
Maybe it's funny, but to avoid imput lag I set the game to 30 FPS and turn on Vsync. With frame gene it gives me 60 FPS without any impute lag, and the only inconvenience is the slightly bugged Holographic viewfinder (but it's still playable). I will add that I do this by turning on Frame Gena FSR 3.1 with DLSS set to native

Hmm... will have to try that one. edit... Did ... and dude thanks. Locking the frames to 30 instead of 60 with vsync ON and FG enabled... world of difference.
Last edited by 2ugly; Dec 31, 2024 @ 6:56pm
Originally posted by Virake:
FMF turns itself off when you move your mouse.
no it doesn't and you get a very noticeable motion blur type effect from it

I have been using AFMF since day 1 and it works way better than the fsr 3.1 framegen for me, basically no input lag compared to native
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Date Posted: Dec 31, 2024 @ 2:26pm
Posts: 14