S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Constantin Dec 31, 2024 @ 2:50am
Game decided to spawn 15 dogs around me in the swamp. A second time.
-Hard to aim at them and you waste ammo. And they are annoying to fight.
-When the fight is over you get nothing, 0, no loot.
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Showing 1-15 of 20 comments
Bastila Shan Dec 31, 2024 @ 2:55am 
What loot are they expected to have? Ammunition or vodka? Maybe some bread and sausage? They’re dogs.
JettiZeN V2 Dec 31, 2024 @ 2:55am 
Originally posted by Constantin:
-When the fight is over you get nothing, 0, no loot.
As opposed to previous stalker titles where every snork holds a lootbox with a 5% exoskeleton drop chance
BRT Cobra Dec 31, 2024 @ 2:56am 
they are created by one psi dog. need to kill it to make them go away.
its not a dodgy spawn its an enemy 👍
Last edited by BRT Cobra; Dec 31, 2024 @ 2:57am
dgresevfan Dec 31, 2024 @ 3:02am 
Originally posted by Bastila Shan:
What loot are they expected to have? Ammunition or vodka? Maybe some bread and sausage? They’re dogs.

Insert bad joke about sausage dogs here.
Bastila Shan Dec 31, 2024 @ 3:07am 
Originally posted by dgresevfan:
Originally posted by Bastila Shan:
What loot are they expected to have? Ammunition or vodka? Maybe some bread and sausage? They’re dogs.

Insert bad joke about sausage dogs here.
Sausage dogs wouldn’t cut it in the zone
JettiZeN V2 Dec 31, 2024 @ 3:09am 
Originally posted by Bastila Shan:
Originally posted by dgresevfan:

Insert bad joke about sausage dogs here.
Sausage dogs wouldn’t cut it in the zone
I mean , i can imagine a pack of really long blind dogs for sh*ts and giggles
Will be significantly easier to hit tho 🤣
Constantin Dec 31, 2024 @ 3:11am 
Originally posted by Bastila Shan:
What loot are they expected to have? Ammunition or vodka? Maybe some bread and sausage? They’re dogs.
I am not talking about that kind of loot, don't act stupid... They can have meat, blood, organs .
Constantin Dec 31, 2024 @ 3:13am 
Originally posted by BRT Cobra:
they are created by one psi dog. need to kill it to make them go away.
its not a dodgy spawn its an enemy 👍
no dude. They are dogs. I know about the psi dog
Bastila Shan Dec 31, 2024 @ 3:21am 
Originally posted by Constantin:
Originally posted by Bastila Shan:
What loot are they expected to have? Ammunition or vodka? Maybe some bread and sausage? They’re dogs.
I am not talking about that kind of loot, don't act stupid... They can have meat, blood, organs .
Did the original stalker game have that? I only played it over a decade ago when it came out can’t remember.

And what do you do with dog organs?
dgresevfan Dec 31, 2024 @ 3:30am 
Originally posted by BRT Cobra:
they are created by one psi dog. need to kill it to make them go away.
its not a dodgy spawn its an enemy 👍

No. It is a doggy spawn.
lockwoodx Dec 31, 2024 @ 3:32am 
Originally posted by Constantin:
Originally posted by Bastila Shan:
What loot are they expected to have? Ammunition or vodka? Maybe some bread and sausage? They’re dogs.
I am not talking about that kind of loot, don't act stupid... They can have meat, blood, organs.

If you want mutated meat try a McDonalds
Captain Vredesbooty Dec 31, 2024 @ 3:35am 
Originally posted by BRT Cobra:
they are created by one psi dog. need to kill it to make them go away.
its not a dodgy spawn its an enemy 👍

Sorry to jump on you, but comments like this make me wonder how much time some of you have put in to this game, because if it is longer than a few dozen hours you would know that the game drops groups of enemies on you like this constantly.

Yesterday in Duga, for instance, I went to the parking area just outside the place where you do the Faust mission and I had the following spawn in:

* Pseudo Giant - There as soon as I arrived, let it kill the Ward squad then killed it
* Ward Patrol - There as soon as I arrived, let the giant kill them
* Two rat swarms that were stuck to a burned out jeep so I didn't immediately notice them, grenade to wipe them out
* A second pseudo giant spawning immediately after killing the rats while I was still within feet of the spawn point
* Four more swarms of rats that spawned while I was killing the second giant
* After killing the second giant and the rats, a third giant spawned
* After killing the third giant another three swarms of rats
* Then another two swarms while I quickly grabbed some loot from the greenhouses a few meters west
* After killing those two swarms a FOURTH giant spawned in in the exact same spot as the first three

At this point I just bailed because I was basically out of ammo and my gear was ruined. I was only there to get some stashes and because of where the stashes were I couldn't ignore the enemies.

That is in a totally unmodded, up to date version of the base game.

And this is not rare:
* Enemy patrols spawn in groups of 5/10 and all always have exosuits, and .308 rifles OR RPKs and they spawn in every 300-400m in some areas
* Dogs always spawn in packs of 6 and either two packs spawn or one pack and a pack of the big rats or one pack and a pack of fleshes or one pack and a human patrol
* Snorks always spawn in groups of 6 and drop right out of the air directly around me, sometimes I get two human patrols and a snork drop and they all decide to fight me
* I can't remember the last time I killed just one Buerer, there are always two unless scripted in a mission
* Zombies spawning in in groups of 8-12, often inside each other
* There is only one place in the map I've found where only one of those mutant cat things spawns in, everywhere else there are always 2


The first properly ridiculous one I had was 7 Bloodsuckers spawning in 3/2/2 groups two of them at the same time in a sunken village in the east. I thought it was a 'Bloodsucker village' deal at the time and wrote it off, but having played 140 hours now I see that the supposed 'A Life 2.0' system is a total and utter mess.
Last edited by Captain Vredesbooty; Dec 31, 2024 @ 4:52am
Captain Vredesbooty Dec 31, 2024 @ 3:39am 
Originally posted by Bastila Shan:
Originally posted by Constantin:
I am not talking about that kind of loot, don't act stupid... They can have meat, blood, organs .
Did the original stalker game have that? I only played it over a decade ago when it came out can’t remember.

And what do you do with dog organs?

They were in the first game, taken out of the official releases from the second but still referenced.

In the original and the mods, you would sell the mutant parts to traders (Scientists always gave you more money) for up to 2k a part. There is lore about stuff like the Snork feet being sought after because of the achilles tendons being so strong and elastic, and the Flesh eyes because their lenses were really good, or the Bloodsucker tentacles because they excrete powerful sedatives and anti-coagulants.
Last edited by Captain Vredesbooty; Dec 31, 2024 @ 4:53am
mark156 Dec 31, 2024 @ 4:07am 
Totally agree, Deranger. A smart Stalker picks his fights wisely, and uses whatever ''resource'' at hand.. :steammocking:
Coolverine Dec 31, 2024 @ 4:45am 
You really should be playing Fallout 76 if you want to loot everything in sight and bunny-hop over cliffs.
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Date Posted: Dec 31, 2024 @ 2:50am
Posts: 20