S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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nrmrks Dec 30, 2024 @ 8:14am
Every enemy wearing exoskeleton armor!
Closer to the end of the story, every NPC enemy I meet, wearing exoskeleton armor, most of the are Monolith guys and besides that they are too many! Is this ok? Am I the only one who experiencing this? Maybe this is a bug?
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Showing 1-15 of 16 comments
TriGGrPuLLa Dec 30, 2024 @ 8:35am 
Originally posted by Daito:
Closer to the end of the story, every NPC enemy I meet, wearing exoskeleton armor, most of the are Monolith guys and besides that they are too many! Is this ok? Am I the only one who experiencing this? Maybe this is a bug?
Welcome To S.T.A.L.K.E.R.
Mont1k Dec 30, 2024 @ 8:40am 
Its Stalker brother
Sparhawk122 Dec 30, 2024 @ 8:41am 
I think every enemy wearing exos ruins immersion. Not all zone goers are rich and can afford them. Even then I doubt there would be enough supply to supply everyone with them. Bad world building.
Last edited by Sparhawk122; Dec 30, 2024 @ 8:42am
gunnyhighway Dec 30, 2024 @ 8:44am 
Yeah, I went there quite early game over the train cart and farmed those suckers....was raking it in :steamhappy:
Bandy Dec 30, 2024 @ 8:47am 
Originally posted by Sparhawk122:
I think every enemy wearing exos ruins immersion. Not all zone goers are rich and can afford them. Even then I doubt there would be enough supply to supply everyone with them. Bad world building.
I get your point, but, OP posted these enemy were Monolith, think about it, that's a completely different situation than some random stalkers or even military...
Last edited by Bandy; Dec 30, 2024 @ 8:47am
Iron Man Dec 30, 2024 @ 8:58am 
Originally posted by Sparhawk122:
I think every enemy wearing exos ruins immersion. Not all zone goers are rich and can afford them. Even then I doubt there would be enough supply to supply everyone with them. Bad world building.

I'm inclined to agree. Even the two rookie villages had them everywhere after I passed a certain story point.

If I had known that story point would upset the entire map that much and give most NPC's exo's, I would've held off with progressing for a bit.

I'll know for my next run, but I think it would have been a better idea to introduce exoskeletons more gradually and perhaps a little later in the story.

I'd give Monolith most of the exo's, but tone it down for other factions (except maybe Ward).
Pythagoras Dec 30, 2024 @ 10:11am 
And its not just the suit. Under the programming even with a T-shirt their suits have exaggerated stats compared to ours. To fake difficulty. Cheap old programming trick.
Same suit: we have 20 rad resist (for example) they have 100...

And they will all answer in Monolith voice: "Shoot the Head".

I love STALKER. But only with mods to help.
Bandy Dec 30, 2024 @ 10:58am 
Originally posted by Iron Man:
...I'll know for my next run, but I think it would have been a better idea to introduce exoskeletons more gradually and perhaps a little later in the story. ...
Sound familiar? Just substitute Power Armour for...
And yeah, thank the gawds for player\community mods to salvage crappy game design like that [cough, cough, that's on you Todd and your power fantasy...]
Last edited by Bandy; Dec 30, 2024 @ 10:58am
Fwip Dec 30, 2024 @ 11:26am 
Everyone you encounter after the Duga is wearing exoskeletons - not just Monolith. It would make sense to have them concentrated around end-game missions like they did in CoP, but every NPC in this game has cashed in their life insurance for some new fourth gen exoskeletons. They need to rebalance weapon damage first and foremost, then this wouldn't be as much of a big deal outside of destroying the atmosphere at campfires. People saying this is fine shouldn't be taken seriously anymore.
[Ki]Tsopu* Dec 31, 2024 @ 9:26am 
I believe the plot explains it once you reach SIRCAA. They were testing it and said it would eventually go into "Mass Production". Then you have the monolith threat at that point in the game that would warrant it being handed out like candy on halloween.
Praesi Dec 31, 2024 @ 9:28am 
More wear it, certainly not all.
r3v4n Dec 31, 2024 @ 12:51pm 
Originally posted by Deranger:
Yep, part of the world evolving with your progress.

I think it is a ok, hits at a point you should have the tools to deal with them (armour/weapons/artifacts).

In fact you can get the tools long before that if you explore.

Naa, it's not.

Not every little STALKER standing around should wear an Exo.
Same as all the Mono

Ward, ok, they're funded somewhat (or whatever).
GatorBait Dec 31, 2024 @ 1:03pm 
Aim for the head, Stalker!
Bandy Dec 31, 2024 @ 1:45pm 
Originally posted by Virake:
a mod to solve this:
https://www.nexusmods.com/stalker2heartofchornobyl/mods/596
Huzzah!!!
Ulysse 31 Dec 31, 2024 @ 1:50pm 
Well, it's a bit silly so see everyone in Rookie Village with an Exo though. :steamhappy:
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Date Posted: Dec 30, 2024 @ 8:14am
Posts: 16