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In my opinion the combat work as intended.
This is supposed to be a somewhat tactical game not a full blown FPS.
I wasn't expecting that.
Like in Fallout 4, combat is very slow paced, it's more an Rpg than a shooter, so to me it's fine.
Maybe I misinterpreted your complain.
IDK how they did it, but I feel like I'm actually carryng the guns in my hands
Feeling the recoil, feeling the gun moving on its own
The distance between when I pull the trigger to where the bullet hits the target, feel so good and realistic
Being hit feels like what I'd imagined being hit was
Moving around, feeling the weight of the character as he moves
Just amazing overall
My gameplay style revolves around corner peeking with a scoped single shot rifle. The ♥♥♥♥♥♥♥♥♥♥♥ which you find in zaton is really good for how early in the game you get it, no recoil, fast handling, plentiful ammo, 1 shot headshots even against exoskeletons.
The "cover system" which amounts to auto lean around corners really makes a difference and is pretty much mandatory, if you try to just run around and fight like a typical fps you will be getting staggered from bullet hits from a mile away where you can't even really respond.
And of course the saiga for any mutant encounter you can't just run away from.
I'm not seeing this latency everyone complains about, even with framegen on. I mean it's not quake 2 level responsive here, but you want to see latency try RDR 2
Then you must be blind. It doesn't require a genius to turn on Geforce experience and look at the charts.
At least benchmark it before you start second guessing someone who did.
Maybe if I played a lot of shooters I'd feel differently but it's been okay for me.
I wonder if frame gen throws some people off because you can get 60-80 fps with frame gen but the latency may be the same as a lower FPS because frame gen doesn't increase any sort of input speed. From what I've read about it.
i dont play games to have reality slap me in the face, you have mil-sims for that kind of sht...
i play because its fun.
Sounds more like a you problem to me