S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Emmissions....
Well, since emissions are a thing, there should be some sort of emission protection for us stalkers that are way too far away from any shelter. Like it happened to me yesterday, I just could not find shelter, overloaded and tired... The recommended shelter was locked, and I just had NOWHERE to go. Had to reload a save and lost about an hour of gameplay. Some kind of tent that you can pop up would be nice; you know, the ones that firefighters use when they put out fire rages and stuff,,,, or at least some suit or whatever... but losing an hour of gameplay AND loot is pretty much... meh....
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Showing 1-9 of 9 comments
ImHelping Dec 25, 2024 @ 1:13pm 
funny enough, in call of pripyat there were super rare drugs that let you survive (with ♥♥♥♥♥♥ up health) an emission in an emergency. and if you did it enough times you got a perk that made you immune to being killed (but not ♥♥♥♥♥♥ up by) during emissions forever.

But yeah, buggy and wonky shelter in stalker 2 is even worse than that one time in early CoP where I hid from an emissio in the super radioactive boat burning through all my vodka and rad drugs.

one of the most shamelessly selective cover I have seen was by "the cage". where I had to walk past an open boxcar that would not count as cover to... an identical open box car 10 feet past that one. wow, good thing random exposition duty guy made it here, it was so far.
Last edited by ImHelping; Dec 25, 2024 @ 1:16pm
n0mad23 Dec 25, 2024 @ 1:19pm 
Emissions have always been deadly. Only in Call of Pripyat was there a really rare drug you could pop at the last moment, then wake up afterward.

Stakers that live past the tourist phase generally loot with a "can I still sprint if needed?" mentality. The weight vs value thing has always meant artifact hunting is your best bet.

Only pack consumables for what you really need. This include bullets.

Save often. Especially considering how buggy the game currently is.
Last edited by n0mad23; Dec 25, 2024 @ 1:20pm
Blackout Blake Dec 25, 2024 @ 2:49pm 
I save frequently now due to this, but for me whenever an emission comes there is almost a 40% chance that 3 to 5 bloodsuckers spawn nearby and ♥♥♥♥ up my movement to get to shelter. I swear it's like a feature to screw me over sometimes lol

The swamp was the worst one of all. That emission and mutant situation will be something I never forget.
Nite69 Dec 25, 2024 @ 3:56pm 
Originally posted by Virake:
Cordon?

yea I had the same thought, Emisisons are a problem if you are in the center of cordon too, it pointed me to the X3 lab which you can't access until later in the story
Last edited by Nite69; Dec 25, 2024 @ 3:57pm
n0mad23 Dec 25, 2024 @ 4:55pm 
Originally posted by Nite69:
Originally posted by Virake:
Cordon?

yea I had the same thought, Emisisons are a problem if you are in the center of cordon too, it pointed me to the X3 lab which you can't access until later in the story

Same. The only place I've not been able to outrun an emission so far.
LMPT Dec 25, 2024 @ 5:00pm 
Originally posted by o-XPapaMikeX-o:
I just could not find shelter, overloaded and tired...

Perhaps drop stuff if you find yourself in danger ?..
The game is punishing you in multiple ways when you're wandering around with too much gear for too long, it is on you if you can't make it to a shelter because you're hoarding 250 kg of gear on your back.
I haven't been struck by an emission a single time, even in Cordon, mainly because I accept the fact that I might have to leave the equipment I expected to make a profit on if an emission happens.
LMPT Dec 25, 2024 @ 5:02pm 
Originally posted by n0mad23:
Originally posted by Nite69:

yea I had the same thought, Emisisons are a problem if you are in the center of cordon too, it pointed me to the X3 lab which you can't access until later in the story

Same. The only place I've not been able to outrun an emission so far.

You can outrun it by going to the rookie village, if you're strictly below reduced mobility weight and have either a few energy drinks or endurance artefacts. If you don't have those, I don't think it's possible.
n0mad23 Dec 26, 2024 @ 9:08am 
Originally posted by LMPT:
Originally posted by n0mad23:

Same. The only place I've not been able to outrun an emission so far.

You can outrun it by going to the rookie village, if you're strictly below reduced mobility weight and have either a few energy drinks or endurance artefacts. If you don't have those, I don't think it's possible.

Yeah, my mistake in Cordon was to look for an alternative way into the X-3 Lab instead of high tailing it to Rookie Village. I'm the first to admit mistakes were made. Lol.
Firefly Dec 26, 2024 @ 9:27am 
Aside: Emissions should clear non-mission related bodies and guns in the open
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Date Posted: Dec 25, 2024 @ 1:10pm
Posts: 9