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I had almost no casualties and went to listen to the victory speech. After the speech was over, the quest was still there. I left the village. This time, the quest went without a positive tick. But when I returned to the village, everyone was thanking me for helping.
Bugs can be reported to the devs here:
https://support.stalker2.com/hc/en-us/requests/new
I've already reported this one. but I'm sure another report wouldn't hurt...
However, I think the above was less important than the following:
- before talking to Gaffer, I've searched the area and made sure that no enemy spawns are around (there was a military squad which was quickly wiped out)
- I've talked to Gaffer, received the SEVA suit (recon squad subtask was still marked as failed)
- travelled to the west of the town, just far enough to hear the radio message calling for help
- Went back to the town, started the fight with the Monolithians along the spawned allied units
- [KEY DIFFERENCE FROM PREVIOUS ATTEMPSTS] once I've reached the spot next to the entrance to the town hall I took cover and looked at the radar - the Monolith groups started marching towards the town hall as soon as they spawned. That way I knew something went right.
- Most of my squad got wiped out but I just held ground and eliminated the approaching Monolithians
- Went inside the town hall to hear the victory speech. Besides the usual dialogue I've also had an ending part regarding the wounded technician.
- When the speech was over, the quest ended. However, the main objective was marked in grey as "no longer necessary"
- the town was transformed - everybody was moved to the town hall, hamster is there. Everyone offers me great prices and declares friendship.
Phew. Now I can continue with the story I guess. The key difference here is, I think, that if the battlefield in the town is clear enough it allows the mission scripts to continue as intended and the Monolith units are spawned correctly starting to attack right away.
TL;DR
There's a way to do it - before talking to Gaffer to (supposedly) end the quest, make sure that no random spawns are around and the area is clear. Make a save, talk to Gaffer, collect the reward. Travel east, get the message, return and start the final defense part. If everything worked correctly you'll notice the enemy spawns marching towards you and not standing still. Defend the town and finish the quest.
I've payed Ricochet. Unfortunately he drops dead as soon as the final defense wave is triggered.
In general, I think that something is preventing the Monolith soldiers script from attacking the town as intended in the quest. Perhaps it's because of some additional spawns in the area? I've had an idea about triggering an emission to clear the area before talking to Gaffer and triggering the final part of the quest.
I am having the exact same problem bro, after fighting off the second monolith attack gaffer says that we succeeded in defeating them and to come and talk inside. when i get near the main hall hamster disappears and ricochet gets killed. I checked the journal and 1 weird thing that i noticed it the fact that the optional objective to kill monolith scouts(ones on the hill) shows up as failed, even tough i have previously completed it., this quest seems like it has been almost fixed except for the end part. I can give you screenshots and savefiles if you need, just dm me or something, idk. I am playing on 1.1.3 steam version, nom ods. rtx 4070 ti super, i5-10600, 2x16gb DDR4 RAM, the game is installed on a 500gb m2 ssd. Please help me, this bug is driving me crazy and it might be what makes me quit the game ...
I defend the town, he calls us back telling us we won, but the mission does not tick off.
Other than that it all looks like the mission is done and there happy, they all stay in the building.
Man I knew about these bugs so I played other games but it all seems for nothing ;/
I was able to finish the quest by now by running far away after the victory speech, but Hamster is still missing. Are you sure Hamster survived in your attempt like you wrote in your original Post? For me Hamster vanishes the instant the last wave is killed, Ricochet dies in the same moment.
i am in the same situation, i am able to finish the quest but ricochet is dead and hamster vanished and is nowhere to be found