S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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elteaser Dec 11, 2024 @ 7:16am
I wanna climb more
There seems like a lot of places and areas which should be climbable, like the initial tutorial mission shows you, but then.. they aren't. For instance, there is a shack on the edge of the poppy field anomaly with a dead lootable body in the attic area, but no way to get up to there even though it seems climbable. Actually, i'm not sure i've climbed anything since the tutorial. Am I missing something?
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Showing 1-13 of 13 comments
vvilku Dec 11, 2024 @ 7:21am 
^^ THIS.

The tutorial shows climbing as the third or fourth move, suggesting it's important in the game. Then you can't even climb a hood or a bed of a truck... Back to 2004.

P.S. there's a mod that solves that: Ledge Grabbing by Kennymylenny
Sierra-Six-Four Dec 11, 2024 @ 7:24am 
Nexus mods has fixes for so many things, just saying.
Palicai Dec 11, 2024 @ 7:25am 
The mod for it works wonders, and it doesnt break saves, as it only changes configs, not adding anything that can go missing when the game gets patches.

I use the "arms reach" versson, lets me vault over fences, ontop of cars, roofs of small shacks etc.

Makes the games 10 times better imho.
ImHelping Dec 11, 2024 @ 7:33am 
Intro movie: Climb into the empty open hatch of a truck to progress.
Reality: ♥♥♥♥♥♥♥♥♥♥♥.
(this is probably why the devs put an angled up tree branch by the return window of the north checkpoint shack. SOMEONE on the team knew windows can end up like that one cyberpunk 2077 meme window)
Last edited by ImHelping; Dec 11, 2024 @ 7:34am
Gassolini Dec 11, 2024 @ 7:57am 
Yes, the character's default agility, or rather lack thereof, is disappointing. Feels like 1989 (the original Unreal). Skif is (presumably) a top trained soldier, not an arthritic and atrophied geriatric who is constantly out of breath, can't swing a knife without needing a nap and almost can't step over a doorsill.

Those sloped bankings that create barriers in the map feels very forced. The open world design could be better.

Having played stuff like Dying Light, this is not good enough. I don't want a crazy parkour acrobat, but Skif should at the very least be able to do what I, an "old" man, can do.

I'm still enjoying the game, but based mostly on atmosphere, not on player mechanics. Ledge grabbing mod is a necessity.
elteaser Dec 16, 2024 @ 9:07am 
Thanks for the tip, I will def grab the mod. I tried looking for one earlier but somehow missed it, or it didn't exist yet.
Red Shift Dec 16, 2024 @ 10:24am 
If an attic has a lootable object in it, then it is accessible without mods.
Maybe you need to be less encumbered, or better at looking for a way up.
Saidin Dec 16, 2024 @ 10:30am 
Originally posted by elteaser:
There seems like a lot of places and areas which should be climbable, like the initial tutorial mission shows you, but then.. they aren't. For instance, there is a shack on the edge of the poppy field anomaly with a dead lootable body in the attic area, but no way to get up to there even though it seems climbable. Actually, i'm not sure i've climbed anything since the tutorial. Am I missing something?

Is it the body that's close to the quest giver that warns rookies ?

Because you can get to that. (Get on the roof, drop on the pole, and then sprint - jump - crouch to the attic)
ImHelping Dec 16, 2024 @ 10:36am 
It is one thing to be denied climbing into the open back of a truck like the intro sequence. But the game really, really goes out of it's way to rub it in your face the climbing animation is so useless, that clearly some of the dev team was working around it being useless.

Imagine, a locked house.
Imagine, an obvious excavator parked by it, with the scoop smashed into the roof as an obvious ramp.
Imagine, it has a ladder on the side.

https://steamcommunity.com/sharedfiles/filedetails/?id=3385716218

.... That you can not climb. ♥♥♥♥ you. Go around back to walk, not climb, inside of storage containers. Jump, not climb, up a box staircase. Running jump, not climb, onto the top of the excavator.

https://steamcommunity.com/sharedfiles/filedetails/?id=3385716520

https://steamcommunity.com/sharedfiles/filedetails/?id=3385717020

Climbing is so weak that we can't even climb ladders on yellow construction vehicles.

See also: Turns out, yellow paint is not the enemy. Things without yellow paint being purely cosmetic is the enemy. I don't keep yellow paint settings on to see interactable better. I keep yellow paint settings on so I don't waste my time wondering "I SHOULD be able to use this, right?" No paint on that rusty ladder? Okay guess it wasn't a bug I couldn't climb it.
Last edited by ImHelping; Dec 16, 2024 @ 10:40am
impactos_enredos0i Dec 16, 2024 @ 10:39am 
Originally posted by Sierra-Six-Four:
Nexus mods has fixes for so many things, just saying.

Some ppl prefer to moan like crazy old ♥♥♥♥♥♥♥ than drop some few mod files in game's folder and get the stuff done instantly.
Last edited by impactos_enredos0i; Dec 16, 2024 @ 10:39am
ImHelping Dec 16, 2024 @ 10:41am 
Originally posted by impactos_enredos0i:
Originally posted by Sierra-Six-Four:
Nexus mods has fixes for so many things, just saying.

Some ppl prefer to moan like crazy old ♥♥♥♥♥♥♥ than drop some few mod files in game's folder and get the stuff done instantly.
I'm still holding off on modding because we are in the early hostage situation stages, where even something as simple as a UEtools console unlocker has modder drama of them shouting at anyone posting on their mod "Where did my shader cache go? it won't work anymore even after I removed the mod" the modder throws a little tantrum that they removed it because they are a clever and handsome modder and the devs are babies.

That and thousand yard stare "Literally any mod has people scream and cry 'made up bug report! you hate the game! Game perfect must have been mods that caused bug!'" for launches.

Then again, I can't even bugrep entire plot critical landmasses vanishing in an unmodded beta without people throwing a tantrum. You'd think people who claim to be 'real fans' would want their game more polished, not less. I have seen UI elements used to prove bugs are real patched out of the game in favor of more vague generic UI, yeesh.
Last edited by ImHelping; Dec 16, 2024 @ 10:47am
Sedeac Dec 16, 2024 @ 10:44am 
You can get the loot in the attic next to the poppy field without mods.
(Even though nothing of value is there)
Jump on the crumbled wooden structure, from there you can jump into the attic.
Or get on the shelf below, and you can loot through the floor.
Palicai Dec 16, 2024 @ 10:46am 
Originally posted by ImHelping:
Originally posted by impactos_enredos0i:

Some ppl prefer to moan like crazy old ♥♥♥♥♥♥♥ than drop some few mod files in game's folder and get the stuff done instantly.
I'm still holding off on modding because we are in the early hostage situation stages, where even something as simple as a UEtools console unlocker has modder drama of them shouting at anyone posting on their mod "Where did my shader cache go? it won't work anymore even after I removed the mod" the modder throws a little tantrum that they removed it because they are a clever and handsome modder and the devs are babies.

That and thousand yard stare "Literally any mod has people scream and cry 'made up bug report! you hate the game! Game perfect must have been mods that caused bug!'" for launches.

Then again, I can't even bugrep entire plot critical landmasses vanishing in an unmodded beta without people throwing a tantrum. You'd think people who claim to be 'real fans' would want their game more polished, not less.
That guy...belongs on the blocklist, he is THE biggest shill on here.

Just saying, debating with him is 100% wasted time.
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Date Posted: Dec 11, 2024 @ 7:16am
Posts: 13