Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Use armor piercing rounds in all your guns when you're fighting human enemies, use expansive rounds for the mutants.
That being said, I do tend to preference unique sniper rifles, and I do notice it taking more on exoskeleton (or otherwise heavily armored/helmeted) enemies when I use more rapid fire or smaller caliber weapons. In general thou, head shots drop things just fine for me.
Keep in mind, penetration tends to trump damage, and even against the basic human skull, penetration would be the bigger factor than just damage. People have survived shots to the head in real life, however to the best of my knowledge none of those rare instances of a skull deflection involved something like a .308.
You're using a gun that you can acquire 5 minutes in to try and kill end game baddies, and your issue is that it takes too many shots?
This is a game, it has game mechanics in it. These do not always correlate with reality.
It would make sense for the common cheap AK with poor Armor penetration to not be good vs enemies in heavy armor. It does not make sense for it to do good vs enemies with no armor in one area then bad vs the same enemies in another area.
Its alright if enemies get tougher in later areas. But if you want an enemy to be tough then they need to look tough.
All that in a MADE UP world with ANOMALIES and EMISSIONS.
Totally blows my mind how PC games nowqdays are so unrealistic.
Oh wait what about Doom, Wolf, Heretic from the 90s...
What about witcher fightinh monsters with silver sword or Fallout series with mutants taking several laser gun blasts...
Geez, find a better gun.
I was eating RPM aand ERM rounds like a 7 course meal yesterday and dindnt die even ONCE.
The game is balanced if you play it right.
Next u gonna complain how Doom'16 is too hard on Nightmare mode?
It isn't anything special and new, you got skull breaking sound, so mechanic is there but doesn't work always.