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Large answer:don't think so
they are pretty active now so its quite different that before. Not sure if that's what you guys mean.
I a had a roaming rat that followed me for over 20 minutes only to pop out and attack me when i was about to engage with +10 blokes on a mission.
expect if they dont stop development to have most things implemented in a year or two with the rate at which they are updating
Enemies often seem to ignore each other, leading to bizarre situations—like bloodsuckers appearing near a road and charging straight at me, while three stalkers nearby just strolled past without a care. Or factions spawning right next to each other and instantly fighting, as if they exist solely to kill on sight. That spawning really ruins immersion…
Alife was never really important in the originals, or even really there. All it did was spawning stuff and getting more and more out of controll with time.