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screen tearing means your framerate is higher then your monitor supports you can fix that by limiting the framerate to lower then the refresh rate of the monitor
I changed
Nvidia Control Panel
-Anisotropic Filtering 16X (probably didn't do anything, but I set it anyway)
-Power Management Mode to Adaptive
-Shader Cache Size to 10gb (higher/lower/default was less stable for me)
-Texture Filtering Negative LOD Bias to Clamp (because I forced 16x filtering above)
-Triple Buffering to On (because I planned to use Vsync in game to stop tearing)
-Low Latency Mode to Ultra (seems to be most important change for latency, although I actually set this later, after I had already fixed my input lag with the other settings. So for me, this was just something I set later that didn't seem to net me any results. It didn't have any negative effects though, so I just keep it on.)
In the game I made sure
-Nvidia Reflex is ON
-Vsync ON
-Capped at 60fps (I have a 60hz monitor still :D)
I also have CUDA Sysmem Fallback Policy set to Prefer No Sysmem Fallback, but that setting was just to combat the "memory leak" and crashes. (still happens occasionally, but a lot better since 1.1.4)
Plays great except for some performance issues in Rostok, but no input lag. Good luck!
My mediocre rig
i7 8700 3.2ghz
2070 Super 8gb
32gb ram
SSD (sata)
2560x1080 60hz
Probably why I'm just happy to be able to play around 60fps with no input lag. Most my graphics settings are ultra/high except for the ones most people recommend on low. I probably drop a little in huge firefights, but not really noticeable. I haven't hit Pripyat though, so I might change my tone then
Highly enjoying the game, it's a true Gem !
I play in exclusive fuilscreen on a 4K 120Hz TV and it feels like the game is running at 4K@60 as I notice screen tearing when the game runs (rarely) above 60fps...
Is there any ini setting or launch paramater to force 120hz refresh rate ?
it's very rare these days that a recent game will not use the screen's highest refresh rate or just use the default desktop refresh rate.
Also if you generally get 100FPS but it drops to 80FPS at times and causes stutters then try capping the frame rate at 80FPS for a smoother experience. The first major town in the game will run like crap on the highest end hardware because of CPU limitations but other than that the game runs great at 4k 120FPS HDR for me. I'm using DLSS Quality mode with frame generation with everything on epic and shadows, reflections, LOD and eye adaptation pumped up beyond what the base game allows and it runs great.
One other thing. If you download the latest version of DLSS and drop it into Stalker 2/\Engine\Plugins\Marketplace\DLSS\Binaries\ThirdParty\Win64
It will make the game look much more clear and have better AA abilities and slightly higher performance. You can download the latest version of DLSS here.
https://www.techpowerup.com/download/nvidia-dlss-3-frame-generation-dll/
Yeah in the Nvidia App i already have a frame cap below 120 and low latency is enabled.
But the game mostly runs around 50fps so the issue is that I can see tearing the few times that game goes above 60.... That's why i'm pretty sure the game is actually running at fullscreen 60hz for no reason...
I've already installed the mentionned mod and earlier I posted a comment to the modder to inquire on my issue.
Also yeah I have used the recommended DLSS Swapper to update Stalker2 to the latest version of DLSS 4.