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if you started the game with ward then you will get stuck at a specific mission about 2/3 of the way through, hense why I said the only way to see ward ending is to swap mission choices on the stalker side but its not the correct way to complete ward ending it wont make any sense to you
I would side with spark on that one just to avoid getting stuck
What happens with this game too often is that upon loading an area or npc something will go wrong. One of the NPCs might not load, or it's dialogue scripting won't update. But once it's loaded, that's how it is for any future saves from that point, so if a mission won't update or an npc won't talk (or a certain door remains sealed) then you're going to have to backtrack, reload and do it over again.
The best places to try again are before the previous main mission change and/or >100m or so outside the area before you approach it. So if the bug is at mission stage C, you need to go back to at a minimum to just before you completed stage B to have any solid chance to avoid it. Loading just before the big fight or whatever at C is likely not going to do anything but waste your time more.
Luckily the game defaults to a reasonable autosave frequency, but Save Early, Save Often should be etched into any gamer's soul.
I've already tried that multiple times going back to earlier saves and I am not the only one stuck on the same mission, You saying stuff like that only delays the problem even further instead of the developers fixing it
Anything I say has zero impact on the work of the developers. that's just the latest lame attempt to justify the spreading of misinformation. Why are you so hellbent on ruining other's enjoyment of the game? Is it unacceptable to you that, if you must suffer, that others enjoy the game? Must they also suffer as well?