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Grabbed an Open-Sight Collimator for the Ratkiller.
I guess its, good enough, better than default iron-sight.
Reminds me a lot of S-2 Buket now, hehe.
Dnipro or Khorad (Basically 5.56 version of Dnipro but still pretty good), you could use them like a DMR/AR. Keep those 2X Sights / ACOGs handy, and perhaps a shotgun underbarrel for multi-purpose use. Honestly, it's all up to you.. just keep your max weight in mind*.
+Oh and modify them for recoil/spread reduction to kingdom come.
Nice to see STALKER still respects guns as guns and they are dangerous.
There is also currently an oversight/error with 9x18 AP ammo (+130% penetration vs normal being +50%) making it shred. I expect a nerf.
Should have disregarded the stealth part there and gun my way through, then search everywhere for loot as I usually do.
Slaps hard with extended mag
Anything else, i love the extend mag on ratkiller (65 clip,l and it mostly melts anything for cheap pistol ammo that weighs next to nothing in large quantities unlike other in-game ammo.
Ratkiller really is a S-2 buket, enhanced for endgame content, heh.
1st and 2nd playthrough, i manage to stumble across it because i always get a lil lost in that stupid 'unnamed' facility.
Both the AK ammo for dnipro and pistol ammo for ratkiller are common for the entire game.
It should be noted tho, pistol ammo weighs less than AK, so there is this benefit as well.
I had the extended mag too.
Added grenade launcher.
Not too shabby.
Aiming/shooting/recoil is a bit more stable with Kharod versus Dnipro.
Also, Kharod in my case at least, has slightly more range at fully upgraded stats.
I WISH THE GRENADE attachment didn't force me to HOLD Tab-key and press another button! There's UI lag and often times in a fire-fight, inputs are dropped and something else is selected from Quick-tab menu.
Fack man - Still waiting on hard keybinds remap!