S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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exo-suit SPAM, and monilith spam
So at some point in the story I noticed 100% of NPC's in exo-suits, 1 this make me shoot alot more 3/4 headshots 556 or 545, 2 it takes the immersion out of the game..
I also notices monolith spawns randomly around me in all areas after i kill faust... anyone else see this?
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Showing 1-15 of 18 comments
Depends on where you are. In some areas you get spawning monolithians, is some you get mercenaries, in some you get bandits. Midnights in location where enemies spawn are a proper nightmare, because the game spawns them without checking if you just killed everything in the location and are watching them pop in out of thin air. At least times like that prove that grenades are silly OP, 2 nades and a group of exoskeleton wearers are turned into mush.
Nite69 Jan 14 @ 6:11pm 
The monolith start attacking sooner then that you start seeing them after the Sircaa mission
Originally posted by Nite69:
The monolith start attacking sooner then that you start seeing them after the Sircaa mission
Go to the large hangar building at cooling towers right after you leave lesser zone.
m carver Jan 14 @ 10:05pm 
The devs have said they are aware of the ExoSkeleton spam and that it's on the radar to fix.
lockwoodx Jan 14 @ 10:09pm 
There comes a point in Stalker games where the game just wants you to hurry up and finish it and if you keep exploring after that the game will punish you accordingly. My advice is get all your scavaging out of the way before advancing the story too much.
There is mod called Better NPC Progressive Loadouts. Your welcome:steamthumbsup:
Last edited by All Day I Dream About🪓; Jan 14 @ 10:20pm
ReeDeR Jan 14 @ 10:54pm 
Originally posted by MROppenheimer:
3/4 headshots 556 or 545, 2 it takes the immersion
It is not clear what the problem is. AK is a basic weapon.
This game has always had elements of armor and weapon development.
Basic weapons are always worse than later ones.
This is a lack of realism, but this is to stimulate character development progress.
You need to choose weapons with greater armor penetration.
Serpiko82 Jan 15 @ 12:02am 
Also, when everyone and their parents spawn in exos, it becomes REALLY HARD to guess who's who whenever there's also some friendly dude.

Exosuits most definitely need better visual hints than a slightly different hue of the camo, in order to ID which faction they belong to. Even more so in the dark.
Newb Jan 15 @ 12:12am 
I had a bunch of mono's come at me when doing a mission in cement factory, on way to put down some zombies for duty. They had the usual robotic dialogue but none were wearing exo's. Not sure if it's a bug, because I've only just got diodes lab mission.
SHOKKERZ91 Jan 15 @ 12:58am 
Originally posted by Newb:
I had a bunch of mono's come at me when doing a mission in cement factory, on way to put down some zombies for duty. They had the usual robotic dialogue but none were wearing exo's. Not sure if it's a bug, because I've only just got diodes lab mission.
That Monolith squads roam around even before the signal is probably confusing for people that didn't play the older games.

It is canon lore that some Monolith Fanatics still believe and act according to the Monolith, even after Strelok deactivated the Wishgranter Device in Shadow of Chernobyl, just under the leadership of the Preachers. We saw this in Call of Prypjat. The others either joined Noontide or act like Stalkers.

It is also is the only time we see Monolith soldiers in lower tier Armor because after the signal all you see is Heavy Radiation Suits or complete sets with Exo frames. I think it's intentional.
Last edited by SHOKKERZ91; Jan 15 @ 1:00am
Originally posted by lockwoodx:
There comes a point in Stalker games where the game just wants you to hurry up and finish it and if you keep exploring after that the game will punish you accordingly. My advice is get all your scavaging out of the way before advancing the story too much.
I'm geared up, wish i could share screens of my inventory lol
Originally posted by All Day I Dream About Sax🎷:
There is mod called Better NPC Progressive Loadouts. Your welcome:steamthumbsup:
I just installed it but the exo spam is still there, I just carry 762 weapons now lol
Serpiko82 Jan 15 @ 12:30pm 
On a side note, I wish there was more variety in exos' appearance not only for ID purposes, but also for aesthetics.

Most have got the OG style helmet and mask, but imo the Bulat style headgear looks better.
The Monolithians are intentional being part of the story, but the mostly everyone having exosuits will be according to the devs be patched to lower the amount significantly.
Originally posted by MROppenheimer:
Originally posted by All Day I Dream About Sax🎷:
There is mod called Better NPC Progressive Loadouts. Your welcome:steamthumbsup:
I just installed it but the exo spam is still there, I just carry 762 weapons now lol

That's strange, troops for me still are varied, I have NPCs running in all kinds of armors including exos and I am pretty far in the story. Are you running some other mods per chance? Maybe mod gets overwritten by some other mod.
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Date Posted: Jan 14 @ 2:07pm
Posts: 18