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The biggest killers for me were Hair, Shader Quality, and Foliage.
Granted I was satisfied with a smooth steady 60 fps so maybe there's a silver lining to these aging eyes.
Shadows should be higher or epic as they're horrid otherwise.
Frame generation is pretty much mandatory I'm guessing.
DLSS is on on ultra performance. I don't even try the quality option afraid of getting the game even slower
Yesterday I've resintalled the driver (clean install) in an attempt to fix the issue. No luck :(
I really don't understand what is wrong
Thanks. I will try your recomendations
from internet*(disabled network adapter) putting Steam offline while connected online
didn't help. Won't hurt to try this. Game updated to Patch 1.0.3
With that card put DLAA on and add some sharpness to maybe 25. If need more fps, try fsr3. It works better on this game.
Also check out this mod, easy +10-15 fps without any quality sacrifice (Base version)
https://www.nexusmods.com/stalker2heartofchornobyl/mods/7
Also stutterwise its always good to look at vsync on or off and monitor refresh and fixed fps. This interelation between monitor refresh rate, attainable constant fps, and locking the fps at a specific number is worth persevering with when you are getting stutters as sometimes you can completely eliminate them with a bit of mucking around.
Yup. The frametime fluctuations will cause many of the stutters
Im on a Rog Strix 4080 OC and i play with FG off, simply because the delay is noticable. Im pushing 70-100fps, depending on the amount of NPC's in my view. I use DLAA as i cant stand the look of upscaling, and i refuse to have to rely on this ♥♥♥♥♥♥♥♥♥♥ upscaling bs, optimize the game instead.
Now, Horizon Forbidden West...a game that looks WAY better, i have locked 144fps, never goes below that. It has more NPC's in towns, crazy detailed enemies and effects, and basicly every leaf moves in the wind.
5 NPC's in STALKER 2, boom, shave off 30fps.
This alone can also help to reduce the ridiculous stuttering this game suffers from.