S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Anyone else getting yeeted exactly -2147483648m by anomalies sometimes?
Happened to me a half dozen times now with the anomalies that can grab/move you and its always exactly -2147483648m.

Can't tell what makes these instances different to other times but it seemed to get more frequent later in the game, happening to me twice in one room towards the end of the game.
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Showing 1-13 of 13 comments
Coldhands Jan 10 @ 10:12am 
It's happened to me once, yeah. Vision went gray (or I was in a gray void), distance to objective said some ridiculous number, and the game was otherwise locked up and I had to end the process in the task manager.

I thought it was an issue with one specific anomaly, but if you're seeing it multiple places, I guess not.
Originally posted by Coldhands:
It's happened to me once, yeah. Vision went gray (or I was in a gray void), distance to objective said some ridiculous number, and the game was otherwise locked up and I had to end the process in the task manager.

I thought it was an issue with one specific anomaly, but if you're seeing it multiple places, I guess not.

Yeah I've had it happen to me with four/five of the anomalies and I the game locks up for me as well.
Well players said that they wanted a better fast travel, and so this is what the devs did as a joke. :steammocking:
devil_505 Jan 10 @ 10:24am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3404400114

Happened to me today. In earlier times the game simply crashed when I touched that sort of anomalies, sparing me the need to open up the taskmanager. So this is not an improvement. ^^
Originally posted by Slackerdude74:
Well players said that they wanted a better fast travel, and so this is what the devs did as a joke. :steammocking:

Given the distance travelled in less than a second, it certainly is fast travel!



Originally posted by devil_505:
https://steamcommunity.com/sharedfiles/filedetails/?id=3404400114

Happened to me today. In earlier times the game simply crashed when I touched that sort of anomalies, sparing me the need to open up the taskmanager. So this is not an improvement. ^^

That is super annoying. I'm sure I had that bug in Clearsky when it first game out!
Last edited by Captain Vredesbooty; Jan 10 @ 10:26am
Originally posted by Brother Barry:
Happened to me a half dozen times now with the anomalies that can grab/move you and its always exactly -2147483648m.

Can't tell what makes these instances different to other times but it seemed to get more frequent later in the game, happening to me twice in one room towards the end of the game.

What happend is that you reached the limit for a 32 bit Integer and when that happens the result is what you see with a crash.
Dont know if you have reported that but I just did when it happend to me.

Edit: If it happends again please report it because it seems to happen in different places.
Last edited by Michael M; Jan 10 @ 9:45pm
Originally posted by Brother Barry:
That is super annoying. I'm sure I had that bug in Clearsky when it first game out!

When the level of incompetency is so high that the devs bring old bugs from the previous entries, on a different engine, into the new game and engine?
Last edited by Genosse Kommissar; Jan 10 @ 9:43pm
Nite69 Jan 10 @ 9:45pm 
Yes op that happened to me on the X5 mission in ahroprom, only once though and only on my third playthrough too.... I never seen this happen at all my entire first 2 playthroughs
Last edited by Nite69; Jan 10 @ 10:26pm
allenk Jan 10 @ 10:12pm 
yup, several times now
GatorBait Jan 11 @ 11:32pm 
Yep, it's always with a vortex anomaly for me.
_Atr4Mør5 Jan 12 @ 12:57am 
Originally posted by Michael M:
Originally posted by Brother Barry:
Happened to me a half dozen times now with the anomalies that can grab/move you and its always exactly -2147483648m.

Can't tell what makes these instances different to other times but it seemed to get more frequent later in the game, happening to me twice in one room towards the end of the game.

What happend is that you reached the limit for a 32 bit Integer and when that happens the result is what you see with a crash.
Dont know if you have reported that but I just did when it happend to me.

Edit: If it happends again please report it because it seems to happen in different places.
Funny thing is the game ins't crash. You can fly with photomode. Whole game just freeze and uncontrolable, but the engine still working.
https://support.stalker2.com/hc/en-us/requests/new

Report this bug via the above link. When doing so please factor in the below points:

Save File: Attach your entire save folder, which can be found at \Users\[your username]\AppData\Local\Stalker2\Saved\Steam\SaveGames. If you're providing it via Drive, please make sure it's accessible for view by link

Map Position Screenshot: Include a screenshot of your current position on the map where the issue occurs.

Video of the Issue: Record a video of the issue, including sound, if possible. If recording is not feasible, please provide screenshots.

Steps and Problem Description: Please describe the steps that led to the problem and any relevant details that might help Stalker 2 support understand the context better.

Also include a DxDiag of your system. Just type DxDiag into your search bar and select the top option. Once it has finished. Save it to your desktop and attach that file to the support request.
This only happened to me in v1.0.x
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Date Posted: Jan 10 @ 10:07am
Posts: 13