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Buckshot = Spread
NPC = Shotgun Sniping
You see npc across the field and shoot with pistol, you won't hit NPC. NPC however will hit you if it can see you.
To test this theory go find a pack of zombies. They come with weapons that can shoot beyond their visual range. They will allow you to come much closer than other npcs. Once zombies spot the player their visual range becomes that of normal npcs and their range effectively doubles. Once activated, You can disengage the zombies and they will still hit you from beyond their normal visual range.
But I hid commonly behind something to loose line of sight to NPCs.
Maybe I need to stay in line of sight.
Bushes are annoying but I have lost line of sight among tall grass in a swampy area once I got far enough away.
yes it has flaws i had to fix with mods, but overall i loved wandering around the zone so it gets a thumbs up review from me. that does not mean your opinion is not valid, but the review is my opinion.
>Random bandit with TOZ spawns 80 meters away from you
>One pellet from dingy, unmaintained shotgun shot by third generation half brained drunkard grazes your $120000 suit
>Bleeding
>Retaliate firing five bullets into chest of said drunkard
>Still standing
Yeah.
Sometimes the pellet goes through a whole car and still bleeds you in diamond exoskeleton.
Pathetic.
I take so much damage from such long range while I'm so well kitted up that it actually wondering if something is being ignored or isn't being calculated correctly.