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Find better weapons- Lesser Zone is tutorial Rea still. Garbage is almost real deal...
Stay stronk and HP STALKER. Dont forget about the artifacts.
Source[i.redd.it]
I suggest installing a mod that changes either durability or cost of repair. There is no other way.
Sigh* (-_-)
You standing in the middle of the street? fighting aimbot NPCs?
Who is the real dumbass here, huh gamer?
p.s. i REALLY wish games one day use true AI, to adapt and just sh1t on you gamers, i wonder to whom will you complain then.
+ You wouldnt believe how many problems get fixed, if you just minimize getting hit/shoot. (-_-)
I dont think his ego can handle easy tag on the save file. Many of these nutjobs resort to mods sooner or later. Just to keep "veteran" tag.
^This^
The OP is talking about a unique gun in the game that is called a name that is censored on these forums. The name contants two words "Cluster" and "F*U*C*K" smashed together.
The complaint is that gun has extremely low durability and just a few shots will cause it to lose massive amount of durability, which causes repair costs.
It is one thing to suggest not to get shot but in this case it is either not using the gun or swap to knife to save on repairs since knife does not have durability. Smartass!
I know.... (-_-)
If YOU havent noticed every NATO gun has piss durability.....
Some 5.45 guns have "caliber" change option in modifications, guess what the negative is? -20% durability, going from 5.45 to 5.56.
Do i clear your "facts" check?
+ i was adding the "best" fix for the other major problem that gamers here have.
+ repair cost = a % of total cost. If your gun/armor is modded to oblivion, and it has 200k value, its 10% damage will probably be 10k, depending on your standing with the repair mans faction. ( Repairs at green repair men, is usually cut by 2/3ds).
You came into this thread talking about "not getting shot", talking about AI, and being completely incoherent without talking about the thread's topic at all. You had no intention of solving anybody's problems, berk.
You gave nothing of value. Anyone who played far enough already knows how durability and repairs work. You contributed literally nothing to the thread.
Really? you telling me that prices for repair aint a problem to you? hmmm you are one of the rare few. Would say welcome, but gamers that probably also call their mothers a "troll" aint welcome.
I even added a drum magazine i found off another special AR (SOMOD I think it was called?) and a grenade launcher I never fired once, just because I wanted to honour it's name "The Clusterfúck"
I had a 50 round "sniper" with a fire rate as fast as I could click, with a grenade launcher.
It was so good, it functioned as a silenced pistol at close range, a good standard mid range assault rifle (just the downside of being single shot only, but meh)
I found it was the perfect weapon for all situations and I never found it's durability was a problem, if it is lower than normal it wasn't extreme enough that I noticed.
I just had a routine of selling loot and repairing all gear as early and often as possible as repairs are expensive and it's cheaper if you repair early e.g repairing twice at 5% is cheaper than if you repair once at 10%.
It's the best gun.