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honestly i'd recommend returning to the older franchise, anomalies are a real danger, meds are a prised possession as well as most gear, the grind just feels hands down better.
Until the actual developers of GSC not learn how make a working A-life, is normal the game to be so broken, they don't have the knownledge of people made original A-life and Stalker.
Now Stalker 2 is more a empty theme park game like an ubisoft/bethesda games with even worse spawn system of this games, with some mods can be a bit better, but far from a real Stalker game.
The problem is a real Stalker game isn't about random spawn enemies near or far, is about simulating persistent NPC on the game, this is how a real working A-life make the map less empty and not "oppressive".
Stalker 2 instead not have anything working like this actually, with random spawn many times too near and too far between them, which isn't how a game with Stalker in the name should work.
Actually is accepted because is a bit better of modern dumbed down open world, but stalker 2 is a dumbed down version of Stalker games, considered how A-life is "working".
If they did, people would then start complaining about not being able to carry enough stuff to fight and have space to loot. Thus begins a cycle
More enemies, more carry weight, less HP, enemies are too easy, I can get money too easy, more enemies... hey why has there been no optimisation? Can you imagine trying to please that.
Game industry full of idiots now. Empty world running simulator like Starflop. Starflop and Stalflop are the same crap. It already dead. They are using bots for online and reviews. Don't worry. They just usual USSR cheaters, they always the same and never change.
Eactly man, I got back to GAMMA, especially since new update change so much for the better.
I don't need Stalker 2 to be so complex but FFS! Game is jsut empty. In GAMMA, I accept task to eliminate mutant nest from a random stalker passing by and then it completes on its own because other NPC was passing by the nest and slaughtered them. Or going to places finding loot, S2 = vodka/bread/sausage/beer/etc. over and over and over again ... in GAMMA I am finding tools, gear, weapon mods, etc. ... simply I enjoy the exploration because it is rewarding :D
Old games maps were a lot, lot smaller. enemies and creatures spawned too with that system, but given the tiny distance from the edges you wouldn't notice that. Try to apply the same system with the open world of s2 and wait for your cpu to crumble.
Well, I can imagine that actually since ... you know .... previous Stalkers had no issue addressing that.
Do yourself a favour and go play original SoC or better yet, some labour of love mod pack. Then you will see that after nearly 2 decades, what GSC gave us with Stalker 2 HoC is something akin to early access modern-day asset flip than a AAA-priced game :)
But other games can do it on UE5, it's not engine problem, it'S a developer problem. No idea why everyone is stuck with idea of "UE bad! MUCH CPU needed!" .... not true, UE5 is graphical/physics wonder and works liek any other engine, you run in a bubble, rest is placeholders or offline.
And no, you don't need NASA PC to run good game. If implemented correctly, you are running an EXCEL spreadsheet in the background, hardly impacts CPU.
Yup, true. And I don't mind empty. Played other mods as well as replyed originals every now and then. Thing is, I don't like empty world with nothing going for it. If I wanted to jump into developer build to explore "alpha build" of the world, I would have downloaded the 0.3.0
I ended up playing the Xbox X version as it's been more stable. You can really tell who they made this game for, but it is certainly not for the PC crowd. But as expected, modders will fix this game to its full potential in a few years. It's really the main reason I kept my Ultimate Edition license in the long run on PC.
I can agree this has been a (better) game to release this year BUT that's not really a high bar to reach and this game definitely barely scratches the surface by how good it can be compared to the OGs.