S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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DLSS bugged - causing terrible visal artifacts
Made a video on this here:

https://www.youtube.com/watch?v=Hu-0Wi5jheI&ab_channel=SilentGaming

Tried out all the upscalers and DLSS is the only one who does that, that terrible visual artifacts when you move the camere around with your flashlight on, or when you exit a building and going outside. Seems like DLSS cant handle the auto exposure/eye adaptation effect for some reason, causing this weird visual artifacts to happen

Also submitted a ticket on GSC webpage if they can look into it and possibly fix it in the next updates. But if this is a problem on the NVIDA part, then its really embarassing for them, cause those artifacts are absolutely crazy, the image completely falls apart when you move around lol.
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Showing 1-1 of 1 comments
Subset6 Dec 6, 2024 @ 7:36am 
Yup, FSR also has some graphical weirdness too, I just use TAA. Oddly enough I get better performance with TAA in this game then FSR, no idea why, poor implementation? /shrug
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Date Posted: Dec 6, 2024 @ 7:31am
Posts: 1