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Meanwhile I'm re-playing the original trilogy and it's amazing how much better ye olde Shadow of Chernobyl is even with its dated graphics and loltastic ballistics model.
Sadly, the core mechanics seem broken. Namely that you have massive bases to explore, which could provide the opportunity for great firefights, but instead they're virtually empty. And you cross vast stretches of land and only occasionally encounter a few mutants or bandits at most, making most of the game feel like a walking simulator.
As an example, I remember the plant from the original SoC, which was a bandit base that provided some great firefights. In this game, it's completely empty except for a specific story mission, and even then only a small portion of the base has enemies to fight. There's so much wasted potential.
For comparison, some AAA titles I've played recently are Armored Core 6 and Elden Ring.
And even assuming this game wasn't a Stalker game, the emptiness of the maps is a pretty noticeable flaw. Given the size of the maps, they should have at least 2X-3X the random enemy encounters than they currently do.
Once that's fixed, I'll be willing to change my opinion. Even the bugs that others are reporting don't bother me much, but I don't want most of my gameplay to involve traveling around empty maps.
Other than that, I think I had 1 random encounter with Mercenaries, but that was it. The fact that you have huge maps and massive structures, and nothing to fill them with other than occasionally encountering 3 bandits or a pack of mutant dogs is very disappointing.
i mean, after about 2 days worth of gameplay hours (about 44 or so), my moment of "WHOA", was,
when (i don't know how to do these spoiler-alert-black-things, so) i was doing a side mission for Zalissya, i came back for the base, stopped for a second, to eat, you know, and one of the guards turned to me, and said: >nice shot for the kills of"[...]"<
and first, i thought it was some sort of weird talk between guards, but no, there were no other npc around, or at least not closer than ~15-20m, so i was thinking, damn.
when i was close to the "town's" border, i sniped down 3 enemies from about ~90m, and all of them were headshots.
i mean... how the hell did they make this happen ingame????! (that after about 1hr the shots, i came back to town, and got a compliment from an npc????? i was like "HUH? wtf"
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besides, there are a lot of stuff, that actually gives reason for the game being 160gb... eg the graphics (like nice animations, extra "reality" of weapons -of jamming, or how the bullets moving in them, or in the magazines...).
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so sure, there are bugs (eg being stealthy is very difficult, sometimes they notice you from very far, or through walls, even if you walk slowly/crouching, or with the sounds of communications), and things that are missing (like nvg, or binoc.)
.
BUT its important to mention:
the game was just released, kinda (i mean what, its been two weeks?).
also, is there ANY video game, that has NO BUGS in it, even after years of their release?
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all in all, the only thing that i am actually really not happy about, is the fact that the price is high (for me at least). but i want to say, that the game absolutely worth it!