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I doubt anybody here can answer if they will add an implementation or not.
Extra CPU workload of even prepping scene for RT would only serve to increase the CPU bottleneck this game has and there isn't that much GPU headroom either.
They deliberately chose to not support raytracing as it would only make people complain even more that the game barely runs.
Wrong, it's already doing raytracing with Lumen on the CPU. Using dedicated RT cores will actually free up CPU and most likely speed the game up because RT cores are faster at RT than a CPU.
I mean even the OP thinks that ray tracing functions that are used in games like Cyberpunk, would run better than what STALKER 2 uses....well....it won't. You're taking two different roads to end up at the same 60 fps endpoint...+ or - a few. I mean honestly. People need to get realistic and stop expecting 1000000000000000 fps from 5+ year old hardware or getting a super mega ultra blockbuster game with EVERY release. That not withstanding how games get exponentially more complicated as the years go on.
Bc afaik only source for stutter and bad performance in Wu Kong was caused by RTX effects. Every streamer and lot of players turned it off and discovered how smooth the game was after RTX OFF.
Yeah, it's a shame. As a "plan B", some clever use of Reshade helps to make the game look a bit better, giving the illusion of improved shading and lighting.
Try Clarity (soft light) at +450, Curves at +50 (and Colourfulness at +6-7 depending on your monitor). For me that makes a subtle, but significant difference.
https://www.reddit.com/r/stalker/comments/1hhwn3o/engineini_foliage_view_distance_best_reflections/m302mbw/?context=3
I hope someone mods this so it can be integrated easily...seems like people are gaining 60% in performance...hopefully they didn't just turn lumen off or down lol....needs more data
Causes some artifacting and ghosting but people are saying it looks better as it should too...I may dabble in this when I get the time and report back on this forum
But I find people tend to up play mods and fixes a bit too much...we'll see