Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I was much earlier in the game when exploring, but the mission is all completed except the one mutant isn't spawning for the last part. NPCs have left as scripted. The basement mutants spawned fine, just not the 4th up top.
I thought so and searched every inch of the inside and even to the surrounding yellow area outside the building. My compass is never red or alerted so no enemies closeby. I have even searched every inch of the X15 lab underneath and nothing alive is left either.
I may just be SOL on this playthrough.
I tried to find a way to some underground or tunnel bud there is nothing around. I tried to load previous saves but I have the same bug.
There are 4 burgurs or whatever they're called undearneath that you need to kill. They're the short, fat creepy cloaked monsters that have psi powers. Check outside behind the building, there will be stairs going down and then a door going to the basement. Check down there and like I said, there will be 4 tough monsters to kill
Burers
https://stalker.fandom.com/wiki/Burer