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By default, it takes 5 seconds to drain one stamina bar and 4 seconds for it to recover. Equipping Artifacts with Endurance effects reduces these durations.
if there are such hard-caps, for example a hard-cap on the players ability to recover Endurance, the game does not appear to give us any visible indication of what those caps might be. One could ask the question, is it possible to achieve 100%+ immunity to a particular damage type? From a game design perspective, the developers could very well judge that allowing a player to become completely immune to a particular type of damage could hurt game balance, but we don't know what such caps might exist. Modders exploring the game's scripts would likely be the place we would discover such caps.
Jumping would be a better test: If you jump, how much stamina does it cost? If you have a Thunderberry, does the cost of a jump change?
It is interesting to see that maximum bonus can stack from multiple of the same artifact. I would much appreciate if the bars or words were replaced by values that would give us better understanding how things work.
Appreciate for providing the information