S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Vi Dec 3, 2024 @ 11:13pm
Make "DUTY" Great Again?
Does anyone know how to trigger the quest to bring Duty back to the Rostok base? Something like the Skadovsk and Shevchenko sidequest in Zaton?
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Showing 1-11 of 11 comments
Serpiko82 Dec 3, 2024 @ 11:20pm 
Why would you though? Rostok under them was more depressing, they'd basically go bossing around like the Ward does now. Freedoms are chillier and boosted the local economy.

I was almost sure they'd either boycott the 100 Rads bar or force the Bartender to leave, since he used to work with Duty, instead they let him stay and keep running business.

(I'm still relatively early in the main story, I don't know - nor do I want to know in advance - if things are going to drastically change later.)
Foxrun Dec 3, 2024 @ 11:24pm 
Duty SUCKS! Freedom is BETTER!
rohtvak Dec 3, 2024 @ 11:27pm 
I would try killing every living thing in Rostok, see how far that goes. I heard NPCs will inhabit unowned locations, but perhaps that feature isn't in yet?
Vi Dec 4, 2024 @ 3:20am 
Originally posted by Serpiko82:
Why would you though? Rostok under them was more depressing, they'd basically go bossing around like the Ward does now. Freedoms are chillier and boosted the local economy.

I was almost sure they'd either boycott the 100 Rads bar or force the Bartender to leave, since he used to work with Duty, instead they let him stay and keep running business.

(I'm still relatively early in the main story, I don't know - nor do I want to know in advance - if things are going to drastically change later.)


Man, rly? That far?

Okay, freedom is frendly to bandits, bandits are not friendly to stalkers.
Need more arguments for player decisions? Rly?:steamsalty:
Vi Dec 4, 2024 @ 3:21am 
Originally posted by rohtvak:
I would try killing every living thing in Rostok, see how far that goes. I heard NPCs will inhabit unowned locations, but perhaps that feature isn't in yet?

Sound logic, but I'm seeking for 'official' side quest )
bwc153 Dec 4, 2024 @ 3:27am 
Originally posted by Vi:


Man, rly? That far?

Okay, freedom is frendly to bandits, bandits are not friendly to stalkers.
Need more arguments for player decisions? Rly?:steamsalty:
Freedom doesn't do anything about the bandits in Garbage because of their peace treaty with Duty making the garbage a demilitarized zone between both factions
Last edited by bwc153; Dec 4, 2024 @ 3:27am
Serpiko82 Dec 4, 2024 @ 3:36am 
Originally posted by bwc153:
Originally posted by Vi:


Man, rly? That far?

Okay, freedom is frendly to bandits, bandits are not friendly to stalkers.
Need more arguments for player decisions? Rly?:steamsalty:
Freedom doesn't do anything about the bandits in Garbage because of their peace treaty with Duty making the garbage a demilitarized zone between both factions
Yep. It's the Ward that pulls the strings of all the old factions (who actually pulls the strings of Ward, in turn, is another matter).

I've never picked a strong position on either side in the Duty vs Freedom clash, and that worked pretty good in old games (was able to keep decent relationships with both groups).

But now that the Ward came down on everything and everyone, it looks like the Freedom were able to adapt and get the best out of the new status quo, while the Duty, basically deprived of their main purpose, just crumbled and went sobbing in a corner.
Nostromo Dec 4, 2024 @ 3:43am 
Sounds like, in this new game, that Duty may have overcome the fiasco in CoP, in which they were totally embarrassed and ridiculed - and then became a running joke. You often hear disparaging jokes about Duty when hanging out in Yanov.

So, since that time, they've become "great" again?

That is interesting..
Last edited by Nostromo; Dec 4, 2024 @ 3:43am
Serpiko82 Dec 4, 2024 @ 3:43am 
Originally posted by Vi:
Man, rly? That far?
It's fun 😊

But if there was a "MDGA" quest for die hard Duty fans, why not
Originally posted by bwc153:
Originally posted by Vi:


Man, rly? That far?

Okay, freedom is frendly to bandits, bandits are not friendly to stalkers.
Need more arguments for player decisions? Rly?:steamsalty:
Freedom doesn't do anything about the bandits in Garbage because of their peace treaty with Duty making the garbage a demilitarized zone between both factions
it'S not a treaty between duty and freedom but rather a treaty with every faction because of the wardens they needed to make "peace" or get deleted by the wardens with vehicles and other playthings the other factions could just dream about because they get assistance from outside the zone.
Vi Dec 4, 2024 @ 12:47pm 
So what about quest that was in game trailers?
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Date Posted: Dec 3, 2024 @ 11:13pm
Posts: 11