S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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DeadMeat91 Dec 2, 2024 @ 5:07am
So, let me get this straight.
Put a 4X or greater magnification scope on a weapon and Skif can suddenly steady it. Now, if you put a 2X scope or just use the iron sights for the exact same weapon, Skif goes back to swaying the gun like he's had more booze than the entire bandit faction.
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Showing 1-15 of 15 comments
Night FM Dec 2, 2024 @ 5:09am 
So in other words, the "hold breath" option should be available for all weapons? Is that what you're saying?
DeadMeat91 Dec 2, 2024 @ 5:13am 
Originally posted by Night FM:
So in other words, the "hold breath" option should be available for all weapons? Is that what you're saying?

Either that, or have a bit less sway for unscoped shooting. I am not expecting the weapon to remain perfectly steady. But you aim dead center at a door (something a bit larger than a man) at less than 40 meters and the sights almost immediately wander completely off it. This is not an exaggeration, try it.
I mean this is hardly a new thing. You can make a case for how realistic it is either way, but it's a tried and true fact that, as far back as I can remember in any game pretty much ever that features sniping, you can hold your breath while scoped in but nowhere else. There are lots of things to complain about, but this isn't really one of them, in my opinion.
Grab a mod if you like:

Hold Breath For All (less sway optional)

https://www.nexusmods.com/stalker2heartofchornobyl/mods/582?tab=description
DeadMeat91 Dec 2, 2024 @ 5:20am 
Originally posted by ᛈᚢᛒᚲᚱᚨᛚᚱ13:
I mean this is hardly a new thing. You can make a case for how realistic it is either way, but it's a tried and true fact that, as far back as I can remember in any game pretty much ever that features sniping, you can hold your breath while scoped in but nowhere else. There are lots of things to complain about, but this isn't really one of them, in my opinion.

You missed the point. My problem is not the option of holding your breath...My problem is that it is an option only when you have a high powered scope while the rest of the time Skif sways around like drunk.
Originally posted by DeadMeat91:
Originally posted by ᛈᚢᛒᚲᚱᚨᛚᚱ13:
I mean this is hardly a new thing. You can make a case for how realistic it is either way, but it's a tried and true fact that, as far back as I can remember in any game pretty much ever that features sniping, you can hold your breath while scoped in but nowhere else. There are lots of things to complain about, but this isn't really one of them, in my opinion.

You missed the point. My problem is not the option of holding your breath...My problem is that it is an option only when you have a high powered scope while the rest of the time Skif sways around like drunk.

Fair enough. I haven't really noticed it as being an issue thus far, but I guess I can see how it would be frustrating. That mod looks promising, maybe give it a shot and see how well it works for you!
DeadMeat91 Dec 2, 2024 @ 5:30am 
Originally posted by ᛈᚢᛒᚲᚱᚨᛚᚱ13:
Originally posted by DeadMeat91:

You missed the point. My problem is not the option of holding your breath...My problem is that it is an option only when you have a high powered scope while the rest of the time Skif sways around like drunk.

Fair enough. I haven't really noticed it as being an issue thus far, but I guess I can see how it would be frustrating. That mod looks promising, maybe give it a shot and see how well it works for you!

Exactly. You can win fights just fine with the sway even at the max difficulty, but it is very annoying. It does not make combat harder, it makes it more tedious. Difficulty should come from the lethality and cunning of enemies, not from Skif's selective inebriation.
Last edited by DeadMeat91; Dec 2, 2024 @ 5:31am
TomasaurusREKT Dec 2, 2024 @ 5:34am 
Originally posted by impactos_enredos0i:
Grab a mod if you like:

Hold Breath For All (less sway optional)

https://www.nexusmods.com/stalker2heartofchornobyl/mods/582?tab=description
It's crazy to me how many people refuse to use a mod lol. Even if you aren't good with computers and worried about modding, Nexus has a mod manager that takes all the work out of it lol.
Originally posted by TomasaurusREKT:
Originally posted by impactos_enredos0i:
Grab a mod if you like:

Hold Breath For All (less sway optional)

https://www.nexusmods.com/stalker2heartofchornobyl/mods/582?tab=description
It's crazy to me how many people refuse to use a mod lol. Even if you aren't good with computers and worried about modding, Nexus has a mod manager that takes all the work out of it lol.

Absolutely, sometimes ppl prefer to moan waiting for the game being the exact way he/she wants than running mods that will do the trick instantly.
DeadMeat91 Dec 2, 2024 @ 5:53am 
Originally posted by impactos_enredos0i:
Originally posted by TomasaurusREKT:
It's crazy to me how many people refuse to use a mod lol. Even if you aren't good with computers and worried about modding, Nexus has a mod manager that takes all the work out of it lol.

Absolutely, sometimes ppl prefer to moan waiting for the game being the exact way he/she wants than running mods that will do the trick instantly.

People that confuse criticism with ''moaning'' and don't speak up is what got the industry to this mess. Along with being okay with buying a broken product and not voting with their wallets. I am perfectly aware of mods. Forums are thing though and people who still respect the hobby as well as Devs are reading them.
Last edited by DeadMeat91; Dec 2, 2024 @ 6:06am
D-fens Jan 12 @ 6:35pm 
There is a good reason people elect not to use mods. They feel like the game was specifically designed to be played as-is. You might think the "selective inebriation" effect is a bug, but for all we know that was the intended gameplay mechanic by the developers. If that's the case, then using mods is basically cheating.

Now we don't know if it is or isn't, but usually contacting the devs and asking them personally is near impossible as we are just lone voices in a sea of millions, and it takes some effort to find the right person, and hope they respond. So by default, people just choose not to do anything.

But I do agree that speaking up is important at the very least so that if the issue gets upvoted enough it can be seen by the developers.
I love and hate the 2x scopes they're too floaty from the see around aspect.
GlowWorm Jan 12 @ 8:16pm 
I choose to not use mods because I know that each update that comes out has a real chance of breaking any particular mod. So if there is a mod I find that I like, when an update comes out and my mod breaks ... what do I do? Do I uninstall the mod until the mod is updated, and thus accept the degraded experience? Do I just not play until the mod is updated, because I like the mod too much and playing without it saps all of the joy out of the game?

I choose to approach this problem by not using mods. So when updates come out, I don't have to deal with updates breaking my mods, and I can just continue to play. (Not to mention, if I have multiple mods installed, it because an investigation to figure out which mods are broken by any particular update.)
Mathalis Jan 12 @ 8:53pm 
Originally posted by DeadMeat91:
Originally posted by Night FM:
So in other words, the "hold breath" option should be available for all weapons? Is that what you're saying?

Either that, or have a bit less sway for unscoped shooting. I am not expecting the weapon to remain perfectly steady. But you aim dead center at a door (something a bit larger than a man) at less than 40 meters and the sights almost immediately wander completely off it. This is not an exaggeration, try it.

It's like a Drunken Master in martial arts is using a gun...
GlowWorm Jan 12 @ 9:09pm 
I despise weapon sway because it erases the skill of the player.

Like, if you are a GOOD player, the game will erase your skill thru weapon sway. But if you are a BAD player, does the game do the inverse and provide auto-aim?

Nope. The game is simply removing the rewards for being a good player.
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Date Posted: Dec 2, 2024 @ 5:07am
Posts: 15