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Yes the second time it happened some zombies spawned near me and later on this arvo they literally dropped on top of me and my entire inventory went nuts, two broken guns in my slots one in hand and didn't have time to be able to swap out so it was a load saved game.
The first time it happened there was nobody around but there were a few dead bandit types on the ground.
My guess would be some kind of a code that puts those weapons into zombies in a regio but it somehow cannot recognize the player is not a zombie so it gives us one or two as well. :D
I run one main firearm and a secondary with little ammo trying to stay true but it seems even w/o zombies (Z's shouldn't be in ANY GAME, they're just filthy scum) but for some reason you do a click on inventory whilst running and there's two maybe three broken un-asked for nor wanted guns weighing you down like you should have to constantly have check your inventory. This is a major bug!.. or at least drop clean fully working piece into my inventory whilst I chug those bottles of water not knowing that I've picked up some tics along my travels in the form of broken weapons!
At least with any luck some of the "mystery" weapons will spawn with ammo in, so you can unload them, dump the scrap iron, and use/sell the "free" rounds
Seems to keep giving me broken SVDMs or Shotguns