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RE the openness of the zone - it's basically a huge area (64 square kilometers) with no loadingscreens. Only if you fast travel you've to wait for the assets to be loaded - while on foot you won't feel any transition, so immersion is very high in that situation.
lol harsh, guess you need to go back to fortnite then, stalker is not hard, after playing Misery and Gamma
You can roam around finding artifacts and stashes. There's random combat/encounters also.
Give me a break. Why is it people who know nothing about the other jump to those extrem conclusions? I'm playing all Stalker games & Anomaly for ages. My post was meant for shielding a RPG lover stumbling into the Stalker series because he read "open world & rpg tag".
Next time stop reacting on keywords and read the whole thing people write. Then you might e.g. get that "harsh" was used in front of "inventory management". A rpg player is used to either limitless inventory or way more carry weight than it is the case in the Stalker series. And as rpg players love loot (even more so than Stalkers) this is a vital criteria to know.