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Kingdom Come Deliverence had too fast of a day/night cycle and it was one of the only things to complain about in the whole game. Now stalker somehow has that beat I have no idea how they possibly thought that fast of time would be fun or immersive.
Food in some previous modded versions of stalker was much more important because it directly effected your maximum stamina as well as your endurance regeneration speed. Here its just there because its one of those tact on mandatory modern "survival" mechanics. I dont have a problem with food in games but its a problem in Stalker 2.
But the day night cycle is too fast so the player needs to eat too often. So I can see where that would cause a little bit of annoyance
This game isn't just following the survival game fad though, with the eating element, because it was in there in 2007.
It wouldn't break the game to take it out but I think it adds a little something to have it in. I personally like it but, I can understand the opposing view.
Funnily enough this had also annoyed me in Valheim. So i had to mod it to make each cycle last hours and food duration to like 5x more. Tf am i gonna understand from the cycles if night lasts 5 minutes.. Could at least make it customizable or something.
Oh yeah, I was kind of annoyed by that in Valheim also. Partly because so much of your health bar relies on food, and it didn't last long.
Yeah, that sounds like a good mod
Also carry only the ammo for the weapons you have equipped, will save some space as well.
That isn't bad advice. I started carrying only sausage and bread to make sure I have a balanced post apoc diet. If you just keep a bit on you it's not that heavy so it's not a problem but there isn't anything good about it either IMO. Like I said above it's just become "Press these buttons when we tell you to" kinda thing. I will say though that I hadn't noticed it gives you a bit of health until you guys mentioned it. That's probably because I seen food and am like "Ugh, more of this overused game mechanic" and then pretty much ignored the food until I get the icon on my screen. So to any would be game devs out there planning their next project... Innovate on game food or don't waste your time, put that work into something else.
I think you described my feelings on the subject better than me. I feel exactly as this was stated.