S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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ItsToofy! Nov 30, 2024 @ 6:54am
There is a Hidden Rank Feature
So just like in SoC, there seems to be a rank feature but it is hidden from you.

As you progress in the game, possibly the main story, your rank in the game progresses but you have no idea what it is, which affects enemy spawns with better armor and weapons, trade, etc. The console command XSwitchPlayerRank exists and does function. I wonder if GSC will implement this in the PDA at some point when the A Life comes back...to life...
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Showing 1-13 of 13 comments
p00se2 Nov 30, 2024 @ 6:55am 
faction ranking ? :summeryeti:
ItsToofy! Nov 30, 2024 @ 6:56am 
Originally posted by p00se2:
faction ranking ? :summeryeti:

Faction ranking isnt so much hidden, as that is displayed on the map (certain towns will have red, white or green icons depending on your rank with them)
[STG] Dante Nov 30, 2024 @ 6:57am 
there's def. something but could just be a trigger from doing x mission. It always seemed like the last mission i do in an area unlocks a little more at the trader, and then i'm off to the next area.
Mechanique Nov 30, 2024 @ 6:58am 
It's not rank, better equipped enemies and merchant items spawn with story progression
lockwoodx Nov 30, 2024 @ 6:59am 
This is why I created a huge thread about how the game shouldn't have a running kill counter when released in such a poor state.

Fanbois and trolls said get good. Now with proof of the rank system they can all get bent because I was right they're wrong. Again.
Last edited by lockwoodx; Nov 30, 2024 @ 7:00am
ItsToofy! Nov 30, 2024 @ 7:01am 
Originally posted by STG Dante:
there's def. something but could just be a trigger from doing x mission. It always seemed like the last mission i do in an area unlocks a little more at the trader, and then i'm off to the next area.

Yeah I noticed this too when I was suddenly able to get better armor from a trader after doing a mission right after just looking at the vendor right before, I suddenly have Berill-5M appearing in there and it evidently has something to do with a "rank" that isnt disclosed to you, but it seems that they go by the STALKER rank system in some form, just wish I knew what it was at any given time.
ItsToofy! Nov 30, 2024 @ 7:03am 
Originally posted by Mechanique:
It's not rank, better equipped enemies and merchant items spawn with story progression

It might not be a "rank system" in the traditional sense of how it progressed in the early games, sure, it doesn't seem to be affected by kills and such because the enemy spawns are reflected by your rank, which seems to be tied to progression so its very bare bones and "In Name Only" kinda way
zeanomourph Nov 30, 2024 @ 7:09am 
Originally posted by Mechanique:
It's not rank, better equipped enemies and merchant items spawn with story progression
I second this. Monolith "zombies" started spawning for me with some really nice weapons after I started doing Monolith related missions just as an example.
When I was working on mode for Stalker 2 I noticed that Stashes have their content generated based on players rank. Rookie, veteran all the way to master. So it seems that there is ranking its just not shown to players.
Player rank is referenced in the data files that define the vendors. As you go up in rank (default, experienced, veteran, master) the prices slowly shift slightly more in your favor. The progress on this seems to be linked (at least primarily) to main mission progression.
H4NS Mar 30 @ 10:59am 
No
HiggsLP Mar 30 @ 11:00pm 
Originally posted by Othobrithol:
Player rank is referenced in the data files that define the vendors. As you go up in rank (default, experienced, veteran, master) the prices slowly shift slightly more in your favor. The progress on this seems to be linked (at least primarily) to main mission progression.
I did before SIRCAA the Kalinka mission. Got huge price hike for my sold items. Didnt notice anything after SIRCAA,(3450 for- was it for Medium- artifact). Gotta recheck it
But prices are mainly tied to faction ranks imo.

Also repairs went like 30% cheaper- from 11k to 8k. Checked it by loading save b4 and after completing side mission.
Hint for cheesing- Sidorovicj doesnt care much what u do.

Im not so sure about GUIDEs though, to me it seems they get cheaper the more I do main missions...
Deranger Mar 31 @ 3:03am 
Game/Zone evolves as you progress the story/do certain things. What exactly is wrong with that?

Some of these takes are baffling.
Last edited by Deranger; Mar 31 @ 3:04am
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