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i get the same problem after playing around an hour.
Using normal paging file i get the problem.
before patch i use to have higher virtual memory ( easy to expand) and get no problem.
with this patch they say that the problem of memory leak is fixed.
but still have memory leak
i get Ryzen 9 7900x3dx rtx4070 32Gb DDR5 7200
on a RTX4060 with lower quality there's the same problem, so i don't think is the graphic quality the issue..
looks like crysis, a ton of memory used
So there's no VRAM leak then? Good.
I don't think texture quality is the reason for crashes, it's just that setting them to Epic quality eventually makes my game crash.
Setting everything to Medium fixes crashes but causes severe texture flickering. So High it is for me.
We can't rule that one out at 100% - give that the game had some memory problems before the patch. (as in real memory leak - memory wasn't freed and no matter how much VRAM one had, at some point the GPU started swapping and fps degraded to single digits. This affected 4090s (24GB VRAM) as well as 4070ti super (16GB VRAM)). BUT those only surfaced after longer periods of playtime.
I only had flickering when setting stuff like AA to anything other then DLSS or TSR. My 4070ti super has with the patch a 13 GB VRAM (of 16 GB total) used by the game - stable. As in the mem leaks from the release version are gone [for me].
I'm using DLSS (quality: DLAA) + Epic textures + DLSS Frame Generation.