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1: Launch the game and go to Options, Controls, Keyboard settings, PDA.
2: Rebind "Open notes" from "K" to a different key, for example "N". If you wish to rebind "Tutorial" from "O" to a different key, use this key of your choice.
3: Apply, then exit game.
4: Locate the file "CustomizeControls" in Users/<username>/AppData/Local/Stalker2/Saved.
5: I recommend making a backup copy of the file in case something breaks.
6: Open the file using Notepad.
7: Find the following code (<number> and <trigger> will be different for everyone, <key> will be "N" or the key of your choice from step 2):
[<number>] : struct.begin
DefaultID = -1
bIsPlayerMappable = true
PlayerMappableOption = Note
InputActionSID = IA_Note
Key = <key>
OldKey = K
Triggers : struct.begin
[0] = EPlayerActionInputTrigger::<trigger>
struct.end
struct.end
8: Change "Note" to "Tutorial", "IA_Note" to "IA_Tutorial", and "K" to "O", so the code looks like this:
[<number>] : struct.begin
DefaultID = -1
bIsPlayerMappable = true
PlayerMappableOption = Tutorial
InputActionSID = IA_Tutorial
Key = <key>
OldKey = O
Triggers : struct.begin
[0] = EPlayerActionInputTrigger::<trigger>
struct.end
struct.end
9: To unbind "Tutorial", change <key> to "None". To use the key of your choice from step 2, leave <key> unchanged.
10: The steps 7-9 must be done 7 times because there are 7 instances of this code under the following categories: Exploration, Map, Journal, Note, Upgrades, PDATutorial, InspectArtifact. For the last edit, do not change "IA_InspectArtifactExit".
11: Save and close the file. The "O" key should now be free to use. If you wish to rebind "Notes" it should now be reset to default and changeable in game.