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I noticed one of the traders in a place paid, more for vodka than the bartender did. If this pattern (which I have yet to check) is consistent elsewhere, then it would suggest that a supply and demand aspect focused on supply more than demand. Since the bartender paid less for booze than the trader at said location, its quite possible that the medic trader would also pay less for medical supplies (due to having plenty already). Traders paying more for booze and food than bartenders is the only part I confirmed for sure.
Generally, I found general good traders to have the best selling price for loot. I will test this more in Rostok which has 2 bartenders, a medic, and 3 separate traders (one general, one specifically armor, 1 specifically weapons).
They do also just randomize their offerings when you leave and come back, so not sure if rep has anything to do with what they sell, but it definitely impacts cost of repairs and how much money they give you when you sell things. When I was in Malachite the scientists hated me, it was cheaper to use a guide to travel somewhere else to sell and repair, then travel back lol
Selling price is not always the same, I specifically compared different types of traders and different rep with traders, an exo-suit I came across sold for 22k at one trader and 30k at another, which is a pretty significant difference.
So, where did you see the seller that provides more than 1/3 of the item vallue and what type of seller it was?
Maybe I am not far into the quests, and some actions may affect these coefficients.
In general, but not always that clean cut. Further testing in Rostok has confirmed the 2 sets, higher and lower, however it isn't always as clean as bartenders one traders the other. In Rostok, I observed that while the armor and weapon traders are higher, the general goods trader has bartender prices. This of course circles back to the original question of whether Sidorovich is ripping people off or not, which I have to double check now.
I advice always keeping a few energy drinks in inventory (or any other common item with set price not determined by wear and tear) and if you see 65 (higher sell price), prices are good, if you see 43 (lower sell price), prices are bad.