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the game itself bricks. almost every death i have 5 to 10 crashes when reloading, doesn't matter where in game i am.
i have above minimum requirements system and i'm not playing to top settings. i'm using low preset and it's still ♥♥♥♥♥♥♥♥ itself when i reload.
the game is broken at a fundamental level.
What are your settings and HW? I've died about 20 times or so at 34 hours in* and no hard crashes no matter the scenario or source, and I'm NOT using high end components.
Only thing coming close to a hard crash was the Mindspike? Mindscrew? basement transition.
Deaths after saves sometimes upwards of 8 hours after the fact will indeed corrupt all associated save files until before the quest was completed.
So you can have a "Stable save" with the "corrupt quest" having been complete 6 hours ago, and now every time there is an Emission you CTD, every time you die in combat its a fatal error, every time an anomaly kills you you CTD, etc.
i7 12thgen
RTX3060
16GB RAM
SSD installed
LOW preset settings.
Radeon RX 7600 8gb
32gb RAM
SSD
Using Hybrid Medium / Low settings for fan noise.
I did have issues with both MSFS 2024 and S2 a week or so ago* (shader compilation, micro stuttering, delays, audio stuttering) when I had 16gb of RAM. I popped another 16gb stick in for 32gb total and have had no issues since.
I can only postulate that if you crash due to hardware limitations while saving/exiting it has the potential to brick saves as well? I don't know.
they shouldn't have released a broken product.
100% agree. I hope the patches sort this all out in due time.