S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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PuffyLunk 2024 年 11 月 28 日 上午 9:12
I don't understand skiffs motivation here- "my home was destroyed"
He goes through a lot for a destroyed home in the zone. Was he penniless? Could he simply not work for a new home? I only saw his home for a second but it looked like an average apartment building. Hardly something to be THAT sentimental over. Could the artifact not have killed his sister or his lover or something? I know its a well used troupe, but it hooks so well. I just dont understand why he goes through all this, I mean, he's no closer to getting a new home in my play through than he was at the start of it (despite the many beds thats been offered to him along the journey). Maybe because I've never lost a home to a fire or something.

Maybe I should think about this differently? What if an artifact destroyed my gaming PC, would I go all the way to the zone in search for answers....or will I simply just buy a new pc and move to a different house, much further away from the zone than before?
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目前顯示第 16-30 則留言,共 44
wafflesandp3ssy 2024 年 11 月 28 日 上午 9:51 
i mean my home is not just 4 roofs and a wall...its a place where i experienced sadness,love,hatred and everything inbetween.the place where i lost friends and made em,the place were my family grew and were they died.the place were i made memories ill remember until my death.that is home 4 me and for skif too.u will realize this once u get abit older,there is no place like home buddy.
Big Black 2024 年 11 月 28 日 上午 9:51 
引用自 Zy Soua
引用自 Mr_Purple
Game is sure confusing for people who is not familiar with the trilogy.
I played all the previous games and this game still is really confusing. At least in the first playthrough it was a lot because I couldn't distinguish allies from enemies. All literally look almost the same. Varta and Spark and Monolith look so similar with just minor differences right after Wild Island events.
Perfecto 2024 年 11 月 28 日 上午 9:53 
Game is just throwing you to the zone and you're the player.
Kain 2024 年 11 月 28 日 上午 9:54 
The lost home is just an excuse he tells himself, most likely he has nothing to live for and like any other stalker is trying to find a reason to go on in the zone.
fox 2024 年 11 月 28 日 上午 9:54 
Does Skif sound like he could casually buy a second home to you ?
Mechanique 2024 年 11 月 28 日 上午 9:55 
Skif is too lazy to get a job and rent new apartment and also a crook that stole his service pistol when he retired from the military. Also not very bright, considering that he is given an artifact, which going by both previous games lore where they cost a lot of money and new game lore where artifacts fall apart outside the zone so this is one of a few that actually exist, doesn't sell it and goes into the zone to recharge it and see if something maybe happens.

Skif is basically a dum-dum and his motivation is that he doesn't know any better. Kind of like doing a 1 INT fallout run.
最後修改者:Mechanique; 2024 年 11 月 28 日 上午 9:57
PuffyLunk 2024 年 11 月 28 日 上午 10:02 
引用自 Mechanique
Skif is basically a dum-dum and his motivation is that he doesn't know any better. Kind of like doing a 1 INT fallout run.

That explains why skiff doesn't get much experience inside the zone, doesn't it?
OGPG 2024 年 11 月 28 日 上午 10:04 
引用自 Shotgun Mike
To be honest I don't understand the plot whatsoever. I don't understand which faction is which, who is who. The game throws so many nicknames at you and the uniforms are so similar I'm often confused who to shoot or what decision to make. I don't know who Skif is or what he wants either. I just enjoy the atmosphere and shooty looty. It's good fun but I really don't know what's happening in the world lol.

Thats pretty much how I feel about the game.
Zy Soua 2024 年 11 月 28 日 上午 10:04 
引用自 Mechanique
new game lore where artifacts fall apart outside the zone
That's not a new lore. It was established even IIRC in the first game that artifacts that are brought out of the Zone lose their properties unless being brought back into the Zone.
fox 2024 年 11 月 28 日 上午 10:05 
引用自 OGPG
引用自 Shotgun Mike
To be honest I don't understand the plot whatsoever. I don't understand which faction is which, who is who. The game throws so many nicknames at you and the uniforms are so similar I'm often confused who to shoot or what decision to make. I don't know who Skif is or what he wants either. I just enjoy the atmosphere and shooty looty. It's good fun but I really don't know what's happening in the world lol.

Thats pretty much how I feel about the game.

Murica ♥♥♥♥ YEAH ! *shoots AR 15 in the air*
Joikax 2024 年 11 月 28 日 上午 10:28 
引用自 Derivat949
引用自 Shotgun Mike
To be honest I don't understand the plot whatsoever. I don't understand which faction is which, who is who. The game throws so many nicknames at you and the uniforms are so similar I'm often confused who to shoot or what decision to make. I don't know who Skif is or what he wants either. I just enjoy the atmosphere and shooty looty. It's good fun but I really don't know what's happening in the world lol.
If you want to there are plenty of Youtube videos explaining the factions that appeared in the old games, and the new ones which are mainly just Spark (sea foam green guys that hang with Scar) and Ward (military dudes) are somewhat well explained in the game.
What I'd like to know is why they're just different shades of Duty and Military (Spark and Ward, respectivelly); They're just bloating the world and making it more confusing for the sake of trying to seem deeper. Game could have gone with the OG factions and nothing would have been lost. At least SIRCAA has a reason to exist explained in the previous game besides being (you guessed it) another shade of the Ecologists faction also.
Kain 2024 年 11 月 28 日 上午 11:17 
引用自 Joikax
引用自 Derivat949
If you want to there are plenty of Youtube videos explaining the factions that appeared in the old games, and the new ones which are mainly just Spark (sea foam green guys that hang with Scar) and Ward (military dudes) are somewhat well explained in the game.
What I'd like to know is why they're just different shades of Duty and Military (Spark and Ward, respectivelly); They're just bloating the world and making it more confusing for the sake of trying to seem deeper. Game could have gone with the OG factions and nothing would have been lost. At least SIRCAA has a reason to exist explained in the previous game besides being (you guessed it) another shade of the Ecologists faction also.
I mean, Duty was more concerned with hunting monsters and finding a way to destroy the zone than anything else. The Military other than very rarely sending exploratory incursions just tried to keep people from getting into the zone, and did their job very poorly at that. No one really tried to be the zone's police.

Other than being militaristic, something that all factions are, they behaved very differently from the new ones.
最後修改者:Kain; 2024 年 11 月 28 日 上午 11:18
zpc 2024 年 11 月 28 日 上午 11:21 
引用自 Shotgun Mike
To be honest I don't understand the plot whatsoever. I don't understand which faction is which, who is who. The game throws so many nicknames at you and the uniforms are so similar I'm often confused who to shoot or what decision to make. I don't know who Skif is or what he wants either. I just enjoy the atmosphere and shooty looty. It's good fun but I really don't know what's happening in the world lol.

Same. I barely managed to understand Ward & SIRCAA - then the next 2 factions pop up I never heared from. And I'm reading all the PDAs and exhaust all of the main NPCs dialogues (Richter has quite a lot btw). Still, the game got me when meeting up with yet another science team. I was like "Sure, I go there - do stuff. But I can't follow anymore". It's like I missed some important cutscenes which explained all that stuff. :lunar2019laughingpig:

edit: just to make it clear - I'm having a lot of fun. But coming from a cRPG background I'm used to a lot more fluff. Stalker 2 story is at points very vague - sometimes too vague I'd say
最後修改者:zpc; 2024 年 11 月 28 日 上午 11:23
Buck D. Bumble (Sero) 2024 年 11 月 28 日 上午 11:22 
Could you give some more insight into the motivations of the factions that were in Stalker 1A,B,C versus the new factions motivations in Stalker 2?

One of the glaring failures in my mind is that they went through all the trouble giving npcs dialogue, voices even, but just 1-2 lines? And no backstory about the zone? Friendships, hardships, just jokes? You know, seems kinda empty in that regard outside of the "story cutscenes"
最後修改者:Buck D. Bumble (Sero); 2024 年 11 月 28 日 上午 11:23
Reap 2024 年 11 月 28 日 上午 11:22 
Wouldn't the apartment building be liable to repair his broken "home"?
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張貼日期: 2024 年 11 月 28 日 上午 9:12
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